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Old February 27th, 2004, 09:45 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: 3rd party Apps wishlist

Just remembered another 3rd party App NAME GENERATORS
OK not a biggy. There are alot already available. I messed with writing a few variations and ended up with two that were simple enough to be a routine to add to a program instead of a standalone program.

For commander names I would create long strings of names attached together. Conan Kull Aragorn Xena would become conankullaragornxena. (much longer strings though) The routine grabbed 3,4,or 5 letter Groups out of it and pasted them together. It solved alotof the problems with unpronouncable names. If I dig up my old C64 routine I will covert it. It used an array which made use of the most commonly used letters and letter combination in the english language.

For place names I built arrays of descriptive words and terrain names, then randomly assigned pairs. Such as ....
"Forest", "Woods", "Copse", "Grove", "Woodlands", "Timber", "Timberland", "Woodlot", "Wildwood", "Thicket", "Growth"
"Trees", "Canopy", "Maze", "Woodland", "Wood", "Forestry", "Wilderness", "Willows", "Oaks", "Saplings", "Orchard"

attached after something from a list such as...
"Dark", "Greening", "Darkening", "Forbidden", "Gracious", "Elven", "Elder", "Mythical", "Growth", "Feeding", "Blue"
"Carpenters", "Neutral", "Deep", "Nesting", "Golden", "Pixie", "Ogre", "Land of", "Nether", "Dull", "Wide"
"Twisted", "Wild", "Dreaming", "Lost", "Dew", "Redding"

It allowed for alot of names from fairly short lists. Hmmm maybe this should have gone on the RanGame project for commander/place names to randomized .map files

[ February 27, 2004, 19:48: Message edited by: Gandalf Parker ]
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