Re: RanGame (random game generator project)
I dont have a well thought out list actually. Since prior to this I had figured it would be all my own programming.
I figured that range of settings would allow for a reasonably logical game of randomly assigned AIs, maybe some alliances, one might have some starting boosts. And an insane setting would allow everything to be randomized and scattered to the max. Everything! A game which has a few random Groups chosen from the entire units list on a map with high independents and low magic sites would play quite different than a game with every province getting a random army played on a map with low independents and high magic sites.
I even considered the possibility of adding a randomizer MOD but Im sure that needs to be a seperate project for later (have every one of the 1087 units in the game entered into the mod with a randomly altered feature)
[ February 27, 2004, 18:53: Message edited by: Gandalf Parker ]
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