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  #1  
Old March 2nd, 2004, 04:25 PM
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Default Re: heroic heroes

Would heroes be unable to get new abilities? Would their own abilities increase over time even if they weren't in HoF?
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Old March 2nd, 2004, 04:45 PM
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Default Re: heroic heroes

Quote:
Originally posted by Endoperez:
Would their own abilities increase over time even if they weren't in HoF?
Yes. That's what the experience stars are for.

Here is a list of effects of increased experience ...

For each star, the units get:

Att +1
Def +1
Prec +1
Mrl +1

Additional bonuses:

1 star (15XP)

2 star (50XP)

3 star (100XP)
Str +1

4 star (200XP)
Enc -1
HP +2

5 star (400XP)
Str +1
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  #3  
Old March 2nd, 2004, 05:01 PM
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Default Re: heroic heroes

It seems you misunderstood me... But that's no wonder, now that I read my post again. I tried to ask: Would the heroic abilities they (=national heroes) get automatically increase over time even if they weren't in HoF?

[ March 02, 2004, 15:03: Message edited by: Endoperez ]
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Old March 2nd, 2004, 05:03 PM
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Default Re: heroic heroes

Quote:
Originally posted by Endoperez:
It seems you misunderstood me... But that's no wonder, now that I read my post again. I tried to ask: Would the heroic abilities they get automatically increase over time even if they weren't in HoF?
I think that is what Pocus had suggested be implemented.
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Old March 2nd, 2004, 05:40 PM
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Default Re: heroic heroes

D'oh! It seems "...this ability would always be considered as active (thus increasing with time)" is not clear enough! Teaches me to read other people's Posts again before asking them questions...
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Old March 2nd, 2004, 05:46 PM

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Default Re: heroic heroes

Quote:
Originally posted by PDF:
Some nations have worse heroes - for example the Ulm heroes are just knights on Unicorn, this gives them one more attack, woohooh !
are the unicorns not giving recuperation? They should perhaps!
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Old March 2nd, 2004, 05:57 PM

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Default Re: heroic heroes

Pocus,

The unicorns do give recuperation. But overall these heroic units are not much different from the black knights you can buy for 140 gold. No so much different that you would miss them.

Oh...one of the heroes is holy-3, wich if you get him and make him your prophet can give you access to fanaticism. But that's only if you get him...and there are other sources of holy-3 priests like some temples and those death amazons.

Overally, my impression of Ulm's heroes is that the nation isn't significantly better with them than without them. (And I haven't played much Black Forest.)

So...taking drain 3 and misfortune 3 seems like a good plan. Until the newer scales.

I liked the old scales and what you could do with point-free order-3, misfortune-3. Mind you...I'm not complaining...I can still have those scales if I choose due to the modding feature. And I still think it would have been nice to balance the scales by adding positive things to the luck side rather than making misfortune increase the percentage of unlucky events.

Of course, the SC mod I think decouples event probability from the order scale. This goes against my concept of order, but obviously my concept of order is less than universal.
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