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March 3rd, 2004, 05:39 AM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
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Re: Battlefield positioning observations
I dunno where you got that idea of moving mages closer to the battle, but usually my mages wait for the enemy to come to them. It's basically suicide to put a mage up front.
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March 3rd, 2004, 05:54 AM
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Private
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Join Date: Feb 2004
Location: Washington, DC
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Re: Battlefield positioning observations
Quote:
Originally posted by Argitoth:
I dunno where you got that idea of moving mages closer to the battle, but usually my mages wait for the enemy to come to them. It's basically suicide to put a mage up front.
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How's that? Set the army up so that the mage could cast something nasty before the advance elements of the enemy force even reach your position. If you have a squad on hold and attack orders right behind him, they would engage the enemy right before they get to the mage. Even then, however, only cavalry or fliers would present a serious threat.
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March 3rd, 2004, 06:07 AM
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General
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Join Date: Nov 2000
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Re: Battlefield positioning observations
Not all mages are easy to kill. Take Vanjarl's for instance. Orders of mistform, attack/fire one turn, orb lightning, orb lightning, orb lightning will make them both very hard to hurt (due to mirror images, defense of 21, and only 1 damage per attack), and will put them in range for orb lightning, which is a very dangerous spell up close.
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March 3rd, 2004, 08:29 AM
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Corporal
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Join Date: Feb 2004
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Re: Battlefield positioning observations
Quote:
Originally posted by Graeme Dice:
Not all mages are easy to kill. Take Vanjarl's for instance. Orders of mistform, attack/fire one turn, orb lightning, orb lightning, orb lightning will make them both very hard to hurt (due to mirror images, defense of 21, and only 1 damage per attack), and will put them in range for orb lightning, which is a very dangerous spell up close.
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Works for the mages in the Last of the Tuatha theme too. Daoine Lords and Tuathas.
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