.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #6  
Old March 5th, 2004, 07:32 PM
Saber Cherry's Avatar

Saber Cherry Saber Cherry is offline
Major General
 
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
Saber Cherry is on a distinguished road
Default Re: Modding feedback wanted

Units:

#ambidextrous
#demon
#sailing
#supplybonus
#pillagebonus
#defendbonus
#siegebonus
#bloodvengance
#summonallies
(like Werewolves)

#battleallies
(like Mother of Lions / Moloch)

#healcommand
(like Arco priestesses)

#seducecommand
(like Succubus)

#fleeAfterBattle
(like Gladiators)

#mistform
(starts with mistform)

#magicquickness
(starts with magical quickness)

#spr1
#spr2

(If you could specify an existing sprite for a new unit, based on a the sprite used by a current unit number rather than a tga file, that would be really nice!

**********************

Spells:

#numeffects or
(to change the number of effects, like "5" for Summon Imps and "20+" for Crossbreeding, or the number of darts for Nether Darts)

#aoe or
(area of effect)

#summonunit
(so that you can change "Summon Imps" to "Summon Gimps" without removing imps from the game)

#gemcost
#fatiguecost
(fatigue and gem effects need to be discrete!)

#ritual
(makes this a ritual)

#combat
(makes this a combat spell)

#castUnderwaterOnly
#castLandOnly
#targetFriendlyProvinceOnly

**********************

Dominion:

#defaultgrowth
(specifies province growth rate for a neutral growth scale)

Additional Dominion features that would be nice:

#magiccost
The cost to increase a pretender's magic by a level. Default is 8.

#luckRareness (default: 0)
Effect of luck scale on "#eventisrare". #eventisrare has a default of 15. if you set #luckRareness 5, then the percentage of rare events would be like this:
code:
#eventisrare 15
#luckRareness 5

luck scale: 3 2 1 0 -1 -2 -3
eventisrare: 30 25 20 15 20 25 30

**********************

Nations:

#clearpretenders
#addpretender
#clearthemes
#addtheme
#clearheroes
#addhero


Themes:

#themename
(all the rest would be like nation modding)

[ March 05, 2004, 23:43: Message edited by: Saber Cherry ]
__________________
Cherry
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:32 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.