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				March 6th, 2004, 03:54 PM
			
			
			
		  
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				Re: Reasons why the computer will not cast the spells you script
	
			 
             
			
		
		
		
		
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				Originally posted by Argitoth: 
 untits with quickness just go through thier script twice as fast, they don't randomly pick a spell for the extra action. 
			
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 Actually, they sometimes do. I have seen a mage do: Pick 1, Random, Pick 2, Pick 3, Pick 4, Random, Pick 5. I've also seen other combos. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				March 6th, 2004, 06:04 PM
			
			
			
		  
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				Re: Reasons why the computer will not cast the spells you script
			 
             
			
		
		
		
		Maybe the gem-saving ai should be disabled when storming a castle, since castles are sometimes defended by a small number of very strong mages and your huge army cant get at them because of the walls. The gem-saving ai is great to avoid wasting gems on small battles, but the storming of a castle is often carefully planned. 
 
Any bad things about the idea? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 6th, 2004, 08:56 PM
			
			
			
		  
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				Re: Reasons why the computer will not cast the spells you script
			 
             
			
		
		
		
		Good idea, miviyan, regarding storming castles. 
 
I can also tell you...get a group of R'lyeh starspawns and script them with quickness, stellar cascades x 4.  They don't follow orders.  Not even when you increase their astral power to 5 or 6 each with starshine skullcap and another commander using banner of the north star.  This makes stellar cascades rather cheap.  And it's precision 100. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 6th, 2004, 09:00 PM
			
			
			
		  
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				Re: Reasons why the computer will not cast the spells you script
			 
             
			
		
		
		
		I meant range 100.  Because "out of range" is a very good, valid reason for the computer to refuse to do what you tell it to do. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 6th, 2004, 11:17 PM
			
			
			
		  
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				Re: Reasons why the computer will not cast the spells you script
			 
             
			
		
		
		
		Stellar cascades is range 30, precision 100. So range could be the reason. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 7th, 2004, 04:59 AM
			
			
			
		  
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				Re: Reasons why the computer will not cast the spells you script
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Originally posted by Arryn: 
  quote: Originally posted by Argitoth: 
 untits with quickness just go through thier script twice as fast, they don't randomly pick a spell for the extra action.  
			
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 Actually, they sometimes do. I have seen a mage do: Pick 1, Random, Pick 2, Pick 3, Pick 4, Random, Pick 5. I've also seen other combos.  A unit with a NORMAL level of quickness, that enables it to take only two actions per round, will follow its script, and burn through it 2x faster. 
 
A unit with quickness that allows it to take *3* or more actions per round will take two actions out of its script, then perform the rest of the actions of the round according to the "final" command like Attack, Spells, Stay Behind, etc. 
 
So if a unit with 3 actions/round is scripted to do (Mirror)(Personal Luck)(Mistform)Attack, it will cast Mirror Image, then Personal Luck, then Attack, then next round it will cast Mistform, and continue Attacking. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 7th, 2004, 05:07 AM
			
			
			
		  
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				Re: Reasons why the computer will not cast the spells you script
			 
             
			
		
		
		
		mivayan, 
You're right.  I read precision 100 and didn't notice the shorter ranger.  Now it all makes sense.      
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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