|
|
|
|
 |

March 8th, 2004, 02:05 AM
|
 |
First Lieutenant
|
|
Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Combat results log
The second question in this poll is a perfect example of what a poll should NOT ask: you ask "who is best suited to deciding what we want", while the question you're really asking is, "who should decide what is best for the game".
Obviously, this is a point that may be debated, but there's nothing to poll about. (I still cast my vote in favor or logs, but honestly, they'd be more work for the devs than they're really worth)
|

March 8th, 2004, 02:18 AM
|
 |
Major General
|
|
Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Combat results log
Quote:
Originally posted by PhilD:
The second question in this poll is a perfect example of what a poll should NOT ask: you ask "who is best suited to deciding what we want", while the question you're really asking is, "who should decide what is best for the game".
|
"Who is best suited to deciding what we want" is actually what I intended to mean. I'm guilty of poor phrasing. For that, I apologize.
|

March 8th, 2004, 02:29 AM
|
 |
Major General
|
|
Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Combat results log
Quote:
Originally posted by Pocus:
Developpers are players, dont forget that (well its true for IW at least!). And the commitment they have done for dominions dwarf, by definition, any commitment that even the most zealout fan can do.
|
Since you play HoI, you should appreciate that this isn't always true. Paradox, the developers of HoI, consults closely with the C.O.R.E. team (which has practically re-written that entire game), and frequently incorporates many of their changes into the official code. Of course, Paradox has exposed their AI to modding, and IW hasn't (at least not yet).
[ March 07, 2004, 12:30: Message edited by: Arryn ]
|

March 7th, 2004, 03:14 PM
|
|
Corporal
|
|
Join Date: Jan 2004
Posts: 58
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Combat results log
Never mind.
[ March 07, 2004, 13:18: Message edited by: Aikamun ]
|

March 7th, 2004, 03:24 PM
|
|
Colonel
|
|
Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Combat results log
Useless poll IMHO - no offense meant Arryn, but I can't see your point :
Question 1 is a poll on a feature : combat log. Ok we can discuss about it, but a poll won't mean much...
Question 2 is pointless : of course Users are those who know what Users want, that's a syllogism  , but the designers are those who decide what they will eventually put in *their* game !
|

March 7th, 2004, 03:31 PM
|
|
Corporal
|
|
Join Date: Jan 2004
Posts: 58
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Combat results log
The second poll question was editted, rendering it invalid. The meaning has been altered and toned down.
R-E-S-P-E-C-T,
Aikamun
|

March 7th, 2004, 03:59 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Combat results log
While this attitude would seem an obvious one to someone who has played games, its a big surprise if you administer a game to find out that the players are definetly NOT the right people to ask what a game needs. If anyone really wants a firm base in what admining a game means then look into MUDs. Psychology papers have been written on player styles, why MUDs go up by the hundreds and few survive a couple of years, Whats been done right or wrong. Some MUDs go back over 30 years (yes thats longer than PCs and almost longer than Internet)
What players WANT in a game is often quite different from what they NEED in a game to keep playing it.
Thats not saying that all players are clueless, short-sighted, narrow-focused. Nor that all developers have the answers. Its just that the "obvious" thing that players know whats best for a game really isnt true.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|