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Old March 7th, 2004, 05:02 PM
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Wauthan Wauthan is offline
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Default Re: Some suggestions for improving SP (and perhaps to a lesser degree MP)

While your ideas are interesting Thinkthank I fear that they will be a lot easier to implement using mods and maps rather than changing the programming.

I've made some scenarious of my maps where I simply slap a fortress in various interesting places as well as putting in known sites. The independant forces must surely have a history in the province no? The AI makes good use of these things and creates a much more challanging game.

Try Gandalf Parkers "Poke in the Eye". There are fortresses in each and every province! You'll soon find yourself rasing castles just to keep them out of the hands of a rapidly growing enemy.
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Old March 8th, 2004, 11:21 AM
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Default Re: Some suggestions for improving SP (and perhaps to a lesser degree MP)

OK.
Taqwus, +/- gold and gems would be a neat idea too. Is all of this hard to do?
I think one could at least encourage the AI to build fortresses with a simple algorithm. Forget indy troops, bottlenecks, etc. for the time being and let the AI at least try to build 1 simply for the gold, the supply, and the chance to build more troops. I am sick of fighting starving AI troops!
But it seems this is hard to do. Thanks for informing me Wauthan about the difficulty in programming, I didnt know that. That is too bad, since I sort of like the maps and the unmodded games, but I will give it a whirl....
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