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  #1  
Old May 17th, 2001, 08:42 PM
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DirectorTsaarx DirectorTsaarx is offline
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Default Re: Does anyone else try to play with a \"high\" AI bonus

quote:
Originally posted by GruelThePurple:
Strangely enough, the Borg has yet to leave their home system, and they own only their home planet...


Did you remember to put them on computer control at game startup? You may want to take control of them for a turn, turn on "Full AI" (i.e., all ministers, etc.) and return them to computer control...
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Old May 17th, 2001, 09:42 PM

GruelThePurple GruelThePurple is offline
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Default Re: Does anyone else try to play with a \"high\" AI bonus

quote:
Originally posted by DirectorTsaarx:
Did you remember to put them on computer control at game startup? You may want to take control of them for a turn, turn on "Full AI" (i.e., all ministers, etc.) and return them to computer control...


Yeppers. They, as the rest, were on computer control. I did take temporary control of them to see what was up, and it looks like they may have run into another race quite early in the game, which caused them to flip modes before they got any colonization under way. They had a sizeable fleet, but were not producing colony ships (hence my assumption above).

On a side note, due to the Zorian cockroach problem, I am left with but a single remaining option to dislodge them; Stellar Nucleonic Torpedoes.


[This message has been edited by GruelThePurple (edited 17 May 2001).]
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Old May 17th, 2001, 10:33 PM
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Default Re: Does anyone else try to play with a \"high\" AI bonus

You could be really nasty and use an Inverted Quantum Beam... not even asteroids left for them to remote mine or turn back into planets... and they have trouble moving ships through...
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Old May 17th, 2001, 10:36 PM
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Default Re: Does anyone else try to play with a \"high\" AI bonus

Go in and add the colony ship to each mode, that way they will build them no matter what mode they are in.
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