|
|
|
 |

March 11th, 2004, 07:19 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Dommunion (a program to play a notification sound at every new turn)
Cool, I'll make everyone uses it when I'm running a server.
I might try vocoding my voice for alternate sounds if anyone just happens to want it.
[ March 11, 2004, 05:40: Message edited by: Argitoth ]
|

March 11th, 2004, 09:59 AM
|
Private
|
|
Join Date: Mar 2004
Location: Republic of Korea
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Dommunion (a program to play a notification sound at every new turn)
Quote:
Originally posted by Argitoth
I might try vocoding my voice for alternate sounds if anyone just happens to want it.
|
hehe Argitoth, that's an idea I was playing with while creating the program, but in the end decided that the vast majority would prefer a generic sound to hearing my voice 
[ March 11, 2004, 14:50: Message edited by: Maximillian ]
__________________
For what avail the plough or sail, Or land or life, if freedom fail?
- Ralph Waldo Emerson (1803-1882)
Also check out:
Dommunion Master/Slave v0.3 - A handy utility that plays a notification sound at every new turn!
|

March 11th, 2004, 10:15 AM
|
 |
Corporal
|
|
Join Date: Jan 2004
Posts: 151
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Dommunion (a program to play a notification sound at every new turn)
Hmm i think i don't need such a program to notify me when the others made their moves. I need something that puts a message on the others computers, something like "Stop reading through all the items descriptions and make your move now you slow *** sob" 
|

March 11th, 2004, 10:21 AM
|
Major General
|
|
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Dommunion (a program to play a notification sound at every new turn)
Quote:
Originally posted by Torvak:
Hmm i think i don't need such a program to notify me when the others made their moves. I need something that puts a message on the others computers, something like "Stop reading through all the items descriptions and make your move now you slow *** sob"
|
I'll second that. Actually, a little lightbar indicating who has finished their turn in a live TCP Dom2 game would be pretty neat: Lets you keep track of whether you're doing your turns fairly quickly, or whether the game is being determined by how long it takes YOU to take your turn. 
|

March 11th, 2004, 10:22 AM
|
Private
|
|
Join Date: Mar 2004
Location: Republic of Korea
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Dommunion (a program to play a notification sound at every new turn)
Oh btw, has anyone (cracked)/(successfully analyzed)/(have inside knowledge of) the .TRN or .2H file formats yet?
I have some interesting ideas and features to add to the Dommunion program, but I'll need access to the game data for that...
Gandalf? Anyone?
__________________
For what avail the plough or sail, Or land or life, if freedom fail?
- Ralph Waldo Emerson (1803-1882)
Also check out:
Dommunion Master/Slave v0.3 - A handy utility that plays a notification sound at every new turn!
|

March 11th, 2004, 10:28 AM
|
Private
|
|
Join Date: Mar 2004
Location: Republic of Korea
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Dommunion (a program to play a notification sound at every new turn)
Quote:
Originally posted by Norfleet:
Actually, a little lightbar indicating who has finished their turn in a live TCP Dom2 game would be pretty neat
|
Norfleet, you've just given me an idea for the next feature to add to Dommunion
That, and some kind of "statistics" screen which shows you the shortest/longest/average times each player has taken to play their turns in the current game.
Hmm and maybe some kind of synchronization with an Online database which will keep track of each registered player's "playing style" a la competitive ladders? So you could look at a searchable, sortable list on a website and tell at a glance who the slowest/fast players are? And their nation preferences, number of battles, victories/defeats and such?
...
Nah, that's too far-fetched 
[ March 11, 2004, 14:49: Message edited by: Maximillian ]
__________________
For what avail the plough or sail, Or land or life, if freedom fail?
- Ralph Waldo Emerson (1803-1882)
Also check out:
Dommunion Master/Slave v0.3 - A handy utility that plays a notification sound at every new turn!
|

March 11th, 2004, 04:30 PM
|
 |
Major General
|
|
Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Dommunion (a program to play a notification sound at every new turn)
Quote:
Originally posted by Maximillian:
I've hosted the file myself for the moment, but I'll be asking Arryn soon.
|
It's up on my site now, here, per request by Max.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|