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  #1  
Old March 8th, 2004, 05:45 PM
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Default Re: The inteface of Dom2 is great

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Originally posted by tinkthank:
Does any of this (which is probably true but since I never played those games have no clue about) actually imply that Dom2 has a great interface? I *love* DomII, but the interface is perhaps one of only two aspects about it which I find to be at least slightly suboptimal.
You get used to the Dom2 interface much like you get used to aching bones as you grow older. IOW, it's annoying, but life moves on.

Alas, I would not expect much improvement as the devs have stated that they detest working on UI and prefer to work on other aspects of the game. Which means that the one issue that is most-criticized in the otherwise glowing magazine reviews of Dom2 is the least likely thing to change, and will prevent Dom2 from ever getting that Last 1/2-star in magazines like CG & CGW.
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  #2  
Old March 8th, 2004, 05:48 PM
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Default Re: The inteface of Dom2 is great

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Originally posted by tinkthank:
Does any of this (which is probably true but since I never played those games have no clue about) actually imply that Dom2 has a great interface? I *love* DomII, but the interface is perhaps one of only two aspects about it which I find to be at least slightly suboptimal.
I wouldn't say it's "great", no, but it is functional - and with a few relatively minor tweaks (many of which have already been discussed in the various wish list threads) I think it would meet all of my expectations. I don't find the current setup all that tedious, even late-game...but I have a feeling I might be in the minority on that one.
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Old March 8th, 2004, 05:56 PM
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Default Re: The inteface of Dom2 is great

OK.
Don't get me wrong, I wasn't saying it was awful or anything; but I believe the original poster used the phrase "great", which is a superlative in English unless I am mistaken. It can also mean "very large", but that would be a bizarre metaphore.
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Old March 8th, 2004, 06:08 PM
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Default Re: The inteface of Dom2 is great

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Originally posted by tinkthank:
OK.
Don't get me wrong, I wasn't saying it was awful or anything; but I believe the original poster used the phrase "great", which is a superlative in English unless I am mistaken. It can also mean "very large", but that would be a bizarre metaphor.
...unless you have a 21" monitor.

I think the original poster was trying to make sort of a joke with his title, and to say that Dom's interface (even with its...eccentricities) is better (in terms of its functionality and learning curve) than the UIs of some games with much larger budgets.
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Old March 8th, 2004, 06:08 PM

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Default Re: The inteface of Dom2 is great

It took me a while to learn how to do things in dom2 but once i did the interface wasn't an issue (for me at least).
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Old March 8th, 2004, 06:41 PM
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Default Re: The inteface of Dom2 is great

"I think the original poster was trying to make sort of a joke with his title, and to say that Dom's interface (even with its...eccentricities) is better (in terms of its functionality and learning curve) than the UIs of some games with much larger budgets."

Exactly.

Sorry for the confusion.
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Old March 8th, 2004, 11:20 PM
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Default Re: The inteface of Dom2 is great

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Originally posted by Arryn:

Civ3 had a *huge* development budget, and some of the best programmers and designers in the gaming industry, including Sid.
Not including Sid, which is a good thing. Sid had his hands in with Civ 1, all other projects have been lead by Brian Reynolds. Sid Meier himself hasn't had absolutely anything to do with the games "Civilization 2", "Alpha Centauri" and "Civilization 3", only reason they are all under his name is because it sells. Kinda makes you undrestand why Reynolds left Firaxis, looking at how easily Sid accepts all praise given to him and doesn't bother to mention that he hasn't actually DONE anything civ-related since the early 90s.

This especially true with Civ 2, that is often voted as one of the very best games there is, and all Sid had to do with it was 2-hour briefing with the actual makers of the game, Brian Reynolds, J. Briggs and Douglas Kaufman. yet he still always remebers to accept all thanks directed at him.

And no, he isn't even a master designer who invented the Civ franchise, as it orginally started out as a computer Version of the Avalon Hill board game "Advanced Civilizations". When it comes to undeserved "glory", Sid Meier is the leech of the game industry.
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