.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Falklands War: 1982- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old March 9th, 2004, 01:33 PM
Wauthan's Avatar

Wauthan Wauthan is offline
Second Lieutenant
 
Join Date: Dec 2003
Posts: 475
Thanks: 0
Thanked 1 Time in 1 Post
Wauthan is on a distinguished road
Default Re: "Attack Rearmost"

Attack Rearmost could perhaps be called Attack Flank instead. It's still a good order to issue to your the units on your own flanks. If given the order to attack closest they tend to create a big slugfest in the middle of the battlefield were the units the back of the force block any retreats from the units in front of them. It makes for massive casualities.

With attack rearmost the units will spread out and with a little luck they will surround the enemy in the classic horseshoe formation. If put on hold and attack rearmost a very fast group of units can run right past the melee and indeed reach the rearmost enemies, but you would need to clear their path of any enemies. Attack Rearmost seems to work as expected only if the units can actually see the rearmost enemies, otherwise they attack whatever units they encounter first on their way to the back of the battlefield.

Attack Archers seems to work pretty well if one wants to reach the commanders. Many players and the AI tend to put archers either around or very near their mages in order to use them as bodyguards or maximise the benefits of spells.

[ March 09, 2004, 11:35: Message edited by: Wauthan ]
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:27 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.