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March 11th, 2004, 12:10 AM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
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Re: Units seldom used.
Quote:
Originally posted by fahdiz:
Well, you don't necessarily have level 4 priests following every single one of your armies, but you can easily and very cheaply put Serpents in every squad. With C'tis' pitiful morale, every little bit helps.
And for Snake Dancers, I dunno...I'd think with a high water blessing they'd be pretty nice. Darn cheap, too.
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I dunno what your strategy is, but I never have an army without a lvl 4 priest.
To me, 1 priest is worth more than 7 snakes
7 snakes x 40 gold = 280 gold = 1 priest
7 snakes will die easily. The priest can preach well, build temples, lead 75 units, cast fantasism, become a prophet with smite... it's so much more worth it.
But I only use my 120 gold lvl 3 priest for preaching, temple building, and banishing.
[ March 10, 2004, 22:12: Message edited by: Argitoth ]
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March 11th, 2004, 12:14 AM
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Sergeant
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Re: Units seldom used.
Quote:
Originally posted by Argitoth:
I dunno what your strategy is, but I never have an army without a lvl 4 priest.
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You don't? Not even at the very beginning of the game? Maybe if you used more Serpents you wouldn't need a level 4 priest with every army.
I'm just giving you a hard time. I haven't really played much C'tis...although I did notice a sudden jump in the lifespan of my Serpent Dancers when I took a water blessing.
[ March 10, 2004, 22:15: Message edited by: fahdiz ]
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I agree with the realistic Irishman who said he preferred to prophesy *after* the event.
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March 11th, 2004, 12:15 AM
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Major
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Re: Units seldom used.
Quote:
Originally posted by Argitoth:
To me, 1 priest is worth more than 7 snakes
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Using both is even better.
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God does not play dice, He plays Dominions Albert von Ulm
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March 11th, 2004, 12:17 AM
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Sergeant
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Re: Units seldom used.
Quote:
Originally posted by Nagot Gick Fel:
quote: Originally posted by Argitoth:
To me, 1 priest is worth more than 7 snakes
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Using both is even better. Yes, that's sort of what I was trying to get at. Thank you! 
__________________
I agree with the realistic Irishman who said he preferred to prophesy *after* the event.
-- G.K. Chesterton
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March 11th, 2004, 12:51 AM
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Lieutenant General
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Re: Units seldom used.
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What I don't know is why you would use Serpents and Snake Dancer things. Serpents are replaced by fantacism-casting priests and snake dancers die too easily. No bless effect would make them worth it even if they are resistant to poison. Slingers + Dancers don't do crap. The dancers die and then the slingers are open for attack.
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wow. I love serpent dancers - they're a great chassis for bless effects, especially Water9. W/ Water9 they're fast, hit and poison everything in sight, and are very difficult to kill in melee. Hell, just use them head on against knights. They'll take a charge w/out any losses often enough. If you can afford more blessings they're even better
There only weakness is to archery fire.
Snakes are expensive, but nice to sprinkle in w/ ordinary troops if you're pursuing a bless strategy.
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March 11th, 2004, 01:00 AM
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Lieutenant Colonel
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Re: Units seldom used.
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March 11th, 2004, 01:03 AM
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Sergeant
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Re: Units seldom used.
Quote:
Originally posted by archaeolept:
wow. I love serpent dancers - they're a great chassis for bless effects, especially Water9. W/ Water9 they're fast, hit and poison everything in sight, and are very difficult to kill in melee. Hell, just use them head on against knights. They'll take a charge w/out any losses often enough. If you can afford more blessings they're even better
There only weakness is to archery fire.
Snakes are expensive, but nice to sprinkle in w/ ordinary troops if you're pursuing a bless strategy.
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I think that's the problem...from the little I've seen Argitoth write about his usual C'tis strategy, there's no room in it for Water. And so it makes sense that he's never had an opportunity to give Serpent Dancers a fair shake.
__________________
I agree with the realistic Irishman who said he preferred to prophesy *after* the event.
-- G.K. Chesterton
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