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  #1  
Old March 12th, 2004, 02:49 AM

Peter Ebbesen Peter Ebbesen is offline
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Default Re: Units seldom used.

Quote:
Originally posted by Nagot Gick Fel:
quote:
Originally posted by fahdiz:
Cheap priests are never, ever a bad thing. Especially if you're up against Ermor.
In theory yes. But you can recruit the same kind of priests from independent provinces and recruit more useful leaders in your castles, so having Black Priests as a national unit isn't really helpful.
I seem to remember that the Black Acolyte is more than just a Holy 2 priest who costs 80% of corresponding independent priest. Doesn't he get some sort of preaching bonus as well, or does my memory fail me here.

[Not an argument for using them especially against Ermor, but I played a single game as Iron Faith some time ago, and I seem to remember that I found excellent work for the Black Acolytes. It may have helped that I went with a Wizard Tower to allow me to build a lot of fortresses for better national recruitment]
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Old March 11th, 2004, 03:03 PM

condors condors is offline
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Default Re: Units seldom used.

i know the black priest gets a bonus when preaching...maybe the black acolyte gets one as well?
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  #3  
Old March 11th, 2004, 03:16 PM
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Default Re: Units seldom used.

Hey great. Helpful info here.
Wauthan, can you make your Sacred Salamander mod available to the public? And if you happened to have tons of time on your hand and/or I asked really nicely: could you make one where it is sacred but slightly more expensive (say: +10)?
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Old March 11th, 2004, 03:43 PM
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fahdiz fahdiz is offline
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Default Re: Units seldom used.

Quote:
Originally posted by Wauthan:
Einheres are the only heavy infantery I know were you actually want to meet archers. A whopping +5 in prot, str and att as well as never routing. They even use two weapons to maximise the damage output. These are the only units who I accompany with massed slingers since stray bullets only makes them go berserk, which renders them nigh immune to damage from any additional friendly fire.

Skinshifters are a flanking force, good for hunting down routing units, and are light on resources (they are bit of a Einhere lite really). Let's you build them everywhere and in great numbers if needs to be.
I also wanted to voice my "they rock" for Einheres. They can tear through lightly armored units (especially archers) like crazy.

Skinshifters are a favorite of mine, actually. I like playing Midgard, so I enjoy getting them for 20 gold instead of 25...because you can mass them, you can very quickly have two large squads of werewolves (!) flanking and dealing with light cav or the sides of large PD forces while your Einheres barrel straight on through.
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