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  #1  
Old May 14th, 2001, 03:33 PM
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DirectorTsaarx DirectorTsaarx is offline
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Default Re: Exactly how Far:Repulse weapon

On a related note, I put a large-mount tractor beam on one of my ships, and then realized something. The distance I can pull a ship is greater than the range! IOW, the Tractor 3 has a range of 4 (IIRC), and with a large mount, the damage is 8! Fortunately, the game corrects for this and the ship is only pulled to range 1. But still, it's probably a waste to use the various ship mounts on a tractor beam. Since base mounts get range advantages, they can take full advantage of the larger-mount tractor beams.
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Old May 15th, 2001, 12:50 PM

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Default Re: Exactly how Far:Repulse weapon

Ahhh, but alarge mount repulor beam 3 could throw a ship halfway across the sector!

And of coarse, u can always repulse your own ships for a nice little boost of speed....
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Old May 16th, 2001, 01:17 AM

Nitram Draw Nitram Draw is offline
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Default Re: Exactly how Far:Repulse weapon

Can you target yourself? That would be great, a slingshot kamikazi escort launched for 10 spaces away!
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Old May 15th, 2001, 04:03 PM
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Default Re: Exactly how Far:Repulse weapon

A starbase with multiplex, engine-destroying beams, a few PPBs, and repulsor beams could make for a nasty warp-point defense. Immobilize a ship and hurl it backwards, so that it's still costing the attacker maintenance.

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