.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old March 12th, 2004, 08:58 PM
archaeolept's Avatar

archaeolept archaeolept is offline
Lieutenant General
 
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
archaeolept is on a distinguished road
Default Re: standard ulm in multiplayer....

Quote:
Achaeolept would have you hurl yourself into a giant war AGAINST me


well, it was what he wanted to know...

and you have won the prior games, and these settings do seem to fit your strategy...

I'm sure you'll do just fine...
Reply With Quote
  #2  
Old March 12th, 2004, 09:00 PM
Tricon's Avatar

Tricon Tricon is offline
Corporal
 
Join Date: Feb 2004
Location: New Mexico
Posts: 149
Thanks: 0
Thanked 0 Times in 0 Posts
Tricon is on a distinguished road
Default Re: standard ulm in multiplayer....

Do you play vanilla ermor? Sounds more like ashen empire...

anyway,

so if he goes on to harrass you, you have nothing to worry about.

(On a side note: and please feel free to pm the answer- I'm just curious- do you harvest your undead or do you wait for the mound king?)
__________________
One rescue a day... that's my motto. - Deathstalker II
Reply With Quote
  #3  
Old March 12th, 2004, 09:08 PM

Norfleet Norfleet is offline
Major General
 
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
Norfleet is an unknown quantity at this point
Default Re: standard ulm in multiplayer....

Quote:
Originally posted by Tricon:
(On a side note: and please feel free to pm the answer- I'm just curious- do you harvest your undead or do you wait for the mound king?)
I do a little from column A, a little from column B. If a mound king appears, he gathers what he has and heads for front line, collecting what he passes on the way. Otherwise, an outbound army will perform the same task. Some rather outlying, backwater provinces don't ever get any traffic passing through: Those generally wait for the mound king.
Reply With Quote
  #4  
Old March 12th, 2004, 09:08 PM
Truper's Avatar

Truper Truper is offline
Second Lieutenant
 
Join Date: Sep 2003
Posts: 566
Thanks: 0
Thanked 0 Times in 0 Posts
Truper is on a distinguished road
Default Re: standard ulm in multiplayer....

Ermor may have no gold ecomomy, but its gem economy is important. A valid target for raiding.
Reply With Quote
  #5  
Old March 12th, 2004, 09:17 PM

Norfleet Norfleet is offline
Major General
 
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
Norfleet is an unknown quantity at this point
Default Re: standard ulm in multiplayer....

Quote:
Originally posted by Truper:
Ermor may have no gold ecomomy, but its gem economy is important. A valid target for raiding.
Yes, but unlike gold economy, a gem economy is not disrupted by putting the fort under siege. Raiding a gold economy forces your opponent to expend more gold defending his gold economy, by having to rally forces to retake the lost land, then suppress the unrest created by the raiding. Ermor, however, does not really need to "rally" forces. I'll just redirect the next blob heading for the front line to take a drive-by into the province and reflag it easily. Raiding is not nearly the inconvenience and nuisance it is to Ermor as it is to a living opponent. The undead always pay their bills in full.
Reply With Quote
  #6  
Old March 12th, 2004, 10:43 PM

mivayan mivayan is offline
Second Lieutenant
 
Join Date: Dec 2003
Posts: 404
Thanks: 0
Thanked 1 Time in 1 Post
mivayan is on a distinguished road
Default Re: standard ulm in multiplayer....

Condors - the main advice I have for you after the marathon we both played in a few weeks ago is to expend much more than you did then. Much much more. Send out armies in all directions to get lots of provinces => gold => armies and mages. It is often more profitable to capture indies than fighting other players.
Reply With Quote
  #7  
Old March 12th, 2004, 10:45 PM

Norfleet Norfleet is offline
Major General
 
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
Norfleet is an unknown quantity at this point
Default Re: standard ulm in multiplayer....

Quote:
Originally posted by mivayan:
It is often more profitable to capture indies than fighting other players.
Yes, I adhere to this as well: On a map where you're not claustrophobically packed together, Indies are often easier, and more profitable, than trying to attack another player to expand your territory. Attacking another player also has the unpleasant side effect of provoking a war, which may not necessarily be to your advantage.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:14 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.