well, I stand corrected.
I guess I just hate the micromanagement cost, which surely counts for something - your attention to detail can only go so far, esp. in a multiplayer game.
Quote:
there is no reason not to use scouts except for the micromanagment aspect which could be nulled with a simple "Pool to Commander" command.
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or, better I think, a simple scout nerf...
[ March 13, 2004, 23:16: Message edited by: archaeolept ]