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Old March 14th, 2004, 12:23 AM
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PhilD PhilD is offline
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Default Re: Malazan Mod concept

I started reading the Malazan books a while ago, and found them rather hard to get into - I couldn't understand what was going on, who was who, or whatever.

Now, about two thirds into the first book, I'm really enjoying it - but it took some time. Definitely not something I could have locked myself in my room for, not to get out until I was done reading them.

As for modding... I haven't tried it, but there definitely is no programming skill required. The unit stats are all changed through text files that specify the new units' stats; if you want to include specific graphics, you'll need a little skill there, as well, but mostly, it's a question of finding the right balance, and working with what abilities are in the game.
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