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  #1  
Old March 18th, 2004, 02:08 AM

Chimpman Chimpman is offline
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Default Re: More Mac OSX problems

Thanks Kristoffer, that did the trick. See below for more details though.

Etaoin: I read those threads and they were very helpful, but I think we are having slightly different problems. If I understand this right my ibook has a res of 800 600, and dom2 has a default res of something else (something incompatible). So when I tried to run on my ibook the sdl barfs.

I am seeing some funny things:
If I use this command line
dominions2.app/Contents/MacOS/dominions2 -w

the app starts up ok and I get the entry screen (after having already put in my key). However if I mouse over the "Create a new God" option, the "Quit" option highlights. If I mouse over "Create a new Game" then "Map Editor" highlights. It's like the x coordinates are flipped. I have to click "Quit" in order to "Create a new God"
I haven't actually gotten into the game yet, but all of the selection boxes are working like this (with the x-axis flipped in some way). This is very strange.

If anyone has seen this or has any idea of what's going on, please let me know. I can provide more information if needed.
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  #2  
Old March 18th, 2004, 03:03 AM
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st.patrik st.patrik is offline
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Default Re: More Mac OSX problems

Quote:
Originally posted by Chimpman:
Thanks Kristoffer, that did the trick. See below for more details though.

Etaoin: I read those threads and they were very helpful, but I think we are having slightly different problems. If I understand this right my ibook has a res of 800 600, and dom2 has a default res of something else (something incompatible). So when I tried to run on my ibook the sdl barfs.

I am seeing some funny things:
If I use this command line
dominions2.app/Contents/MacOS/dominions2 -w

the app starts up ok and I get the entry screen (after having already put in my key). However if I mouse over the "Create a new God" option, the "Quit" option highlights. If I mouse over "Create a new Game" then "Map Editor" highlights. It's like the x coordinates are flipped. I have to click "Quit" in order to "Create a new God"
I haven't actually gotten into the game yet, but all of the selection boxes are working like this (with the x-axis flipped in some way). This is very strange.

If anyone has seen this or has any idea of what's going on, please let me know. I can provide more information if needed.
This happens in windowed mode for me (iMac user). But not in full screen. I did report the bug - it seems it is a bug since you also have experienced it.
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  #3  
Old March 18th, 2004, 04:10 AM

Chimpman Chimpman is offline
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Default Re: More Mac OSX problems

Quote:
This happens in windowed mode for me (iMac user). But not in full screen. I did report the bug - it seems it is a bug since you also have experienced it.
That's unfortunate for me, since I can't seem to get this thing to run in full screen mode. Darn. It's a little frustrating.
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  #4  
Old March 18th, 2004, 12:12 PM
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Default Re: More Mac OSX problems

That seems unfortunate. I believe it is a bug in SDL that is causing this. Maybe you could try to download and install the quite new SDL Version 1.2.7 for www.libsdl.org . The SDL on the Dominions CD is old.
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  #5  
Old March 18th, 2004, 06:46 PM

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Default Re: More Mac OSX problems

I use the SDL framework that comes with the demo, and can run in full-screen mode.

I also experience incorrect mouse position in windowed mode. It is not random, it is inverted (move the mouse up, and where the app thinks the pointer is moves down). But left-right is not inverted. An underlying byte-order issue? Perhaps.

I apparently have some Version of sdl on my machine somewhere as the app will start up without the SDL framework, and has correct mousing in windowed mode. But, it crashes when you get to "start game."
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  #6  
Old April 8th, 2004, 02:51 AM

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Default Re: More Mac OSX problems

Wow! Thanks Dom2 team! I'm totally stoked that you managed to get a fix for the mac osx bad mouse problem into the current patch. I tried it and it seems to work ok. There is still a minor x-axis problem -- I'd say that the mouse is still above its clickable location by about x+20pixels. Still minorly annoying, but totally playable. I'm heading off now to play a game.

Thanks guys. We the fans do appreciate it.
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  #7  
Old April 8th, 2004, 02:56 AM

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Default Re: More Mac OSX problems

oops. I noticed that if I set my res to 640 400 then the x-axis mouse position is perfect.
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