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  #1  
Old March 18th, 2004, 06:32 AM
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Graeme Dice Graeme Dice is offline
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Default Re: Uses of Indie Soldiers?

I would think that one would pick the void lord if you want an early game SC with R'Lyeh. A ghost king doesn't have the hitpoints to be really effective.
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Old March 18th, 2004, 10:44 AM
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Default Re: Uses of Indie Soldiers?

Quote:
Originally posted by Graeme Dice:
I would think that one would pick the void lord if you want an early game SC with R'Lyeh. A ghost king doesn't have the hitpoints to be really effective.
Depends on what effect he intends. AhhhFresh never mentioned an intent to use an SC chassis. As a matter of fact, reading his Posts one gets the impression he might be leaning towards a rainbow concept. But even if that were not the case, the stealth and ethereal tags, free ghosts in positive dom, plus being 35DP cheaper (AhhhFresh specifically mentioned he prefers spending points on scales) makes the ghost king a chassis that should not be so cavalierly dismissed.
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Old March 18th, 2004, 12:08 PM

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Default Re: Uses of Indie Soldiers?

Quote:
Originally posted by Arryn:
Depends on what effect he intends. AhhhFresh never mentioned an intent to use an SC chassis.
AhhhFresh did not mention an intent to use the GK as an SC chassis, but *I* did. I believe Graeme might have been responding to my take on the matter, suggesting a Void Lord might make a better chassis. I stand by my decision, however, for reasons I'm not going to repeat again here.

Besides, 125 points for the Void Lord chassis is robbery. That's more than a Vampire Queen, and Vampire Queens are far more nifty.
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Old March 18th, 2004, 12:22 PM
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Default Re: Uses of Indie Soldiers?

Quote:
Originally posted by Norfleet:
AhhhFresh did not mention an intent to use the GK as an SC chassis, but *I* did. I believe Graeme might have been responding to my take on the matter, suggesting a Void Lord might make a better chassis.
Actually, technically, you didn't either, though you *imply* it if one reads between the lines of what you *actually* posted, and one knows that you have a liking for SCs.

EDIT: personally, it's not a good idea to read more into a post than what's actually said. It leads to ... complications.

[ March 18, 2004, 10:23: Message edited by: Arryn ]
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Old March 19th, 2004, 02:53 AM
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Default Re: Uses of Indie Soldiers?

Quote:
Originally posted by Norfleet:
Besides, 125 points for the Void Lord chassis is robbery. That's more than a Vampire Queen, and Vampire Queens are far more nifty.
I think you need to play a lot of shorter games with reasonable magic site percentages, instead of monstrously silly games with massive gem incomes. A VQ is extremely vulnerable anywhere past the very initial game since she's undead and has low hitpoints. Besides, neither Atlantis nor R'lyeh have access to the VQ.
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Old March 19th, 2004, 02:55 AM
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Default Re: Uses of Indie Soldiers?

Quote:
Originally posted by Arryn:
Actually, technically, you didn't either, though you *imply* it if one reads between the lines of what you *actually* posted, and one knows that you have a liking for SCs.
If one is talking about using their pretender to speed up initial expansion, then they are almost certainly talking about using it as a SC. There are very few spellcasting pretenders that can conquer independent 6 provinces solo within the first 10 turns.
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Old March 19th, 2004, 02:56 AM

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Default Re: Uses of Indie Soldiers?

Yeah, sorry about the R'lyeh spelling thing.

And all this confusion related to my intentions...

Here is what I'm testing right now:

R'lyeh Pretender: Ghost King
Magic: Astral 5
Death 3
Nature 4
Scales: Order +3
Sloth -3
Luck +3
Dominion: 6
Fortress: Kelp Fortress (0 point economy model)

Currently, I miss the Magic +2/+3 I have been using for them... I have been using Star Children more and more as assasins vs. Indies (as Norfleet mentioned) instead of as researchers... so I'm not sure how much that combo will retard my research.

I wasn't going to use the GK as an SC in the early goings... just as mind burning artillery support, then as a searcher. But maybe I'll eplore that option. He certainly has a nice "cause fear" effect...

I figured he'd be a decent SC in the late game with good items, though...

But mainy I was concerned with summonings in the semi-early stages, to keep land expansion from stalling while someone slubs back underwater to pick up some more meat shields...
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