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Old May 15th, 2001, 02:00 AM

Marty Ward Marty Ward is offline
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Default Re: computer difficulty and bonus

I'm not sure how much extra resources the AI gets but they do get some.
If you start a game on high bonus and everything else default and run one turn the AI's stored resource totals will be higher than expected. They will have full minerals stored and slightly more organic's and radioactive's than the human player.


[This message has been edited by Marty Ward (edited 15 May 2001).]
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Old May 15th, 2001, 05:21 AM

Krakenup Krakenup is offline
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Default Re: computer difficulty and bonus

quote:
Originally posted by Daynarr:
AI gets production bonus (I believe it is about 50%) when you select High difficulty level, not bonus. You will note that almost all AI's can build colonizer in 1 turn if they have Hardy Industrialists trait (25% production bonus), while this is impossible for human player.

This does not seem to be the case. The difficulty level does not affect the construction rate, but the bonus does. A low bonus gives the AI around a 50% construction rate increase. Medium bonus is about 100% increase, and high bonus is probably 150% or 200%.
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