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March 19th, 2004, 01:04 AM
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Second Lieutenant
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Re: Unknown magic sites in starting provinces?
Quote:
Originally posted by NTJedi:
example:
there are likely unknown substances or metals which will be eventually be created... because they don't exist now makes them unknown.
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No, it does not make them anything. If they exist now, they are unknown now. If they do not exist now, but will be created sometime in the future, they are neither known nor unknown now as they do not exist at this point in time.
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March 19th, 2004, 01:18 AM
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General
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Re: Unknown magic sites in starting provinces?
Peter the magic sites are unknown at this time... the events make them become known. They exist as iron and copper deposits... these deposits don't just pop out of thin air.
It would be nice if gold deposits just popped in my backyard one day. Unfortunately if the gold is there then it's been there for awhile... as unknown.
Quote:
Originally posted by Peter Ebbesen:
Only during the time it was in existence was it unknown. The period of time in which it was unknown cannot be longer than the time it has been in existence.
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That is wrong... there are many unknown substances which have not been created yet. Also look at living creatures/plants which no longer exist yet are known about and so many we still have yet to find.
[ March 18, 2004, 23:27: Message edited by: NTJedi ]
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March 19th, 2004, 02:21 AM
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Re: Unknown magic sites in starting provinces?
Quote:
Originally posted by NTJedi:
Peter the magic sites are unknown at this time... the events make them become known. They exist as iron and copper deposits... these deposits don't just pop out of thin air.
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I don't think you are using the definition of unknown properly. Calling the sites "unknown" is likely to do nothing more than confuse people into thinking they can cause them to be found some way other than pure random chance.
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March 19th, 2004, 02:58 AM
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Major General
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Re: Unknown magic sites in starting provinces?
Quote:
Originally posted by NTJedi:
Peter the magic sites are unknown at this time... the events make them become known. They exist as iron and copper deposits... these deposits don't just pop out of thin air.
It would be nice if gold deposits just popped in my backyard one day. Unfortunately if the gold is there then it's been there for awhile... as unknown.
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The analogy does not apply to Dom because in the case of the game, until the event occurs the deposits very much DO NOT EXIST. They do, in fact, pop out of thin air, at least insofar as the game is concerned. Arguing, as you are, from the perspective of realism is irrelevant as the game simply does NOT work as you are trying to make it seem. Which, as Graeme points out, may confuse new players as to the underlying mechanics.
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March 19th, 2004, 03:07 AM
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Major General
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Re: Unknown magic sites in starting provinces?
Quote:
Originally posted by NTJedi:
Peter the magic sites are unknown at this time... the events make them become known. They exist as iron and copper deposits... these deposits don't just pop out of thin air.
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Actually, they pretty much *DO* pop out of thin air, due to divine providence. The fact that deposits don't suddenly appear out of the void in the real world has nothing to do with this: In the real world, you're not likely to be suddenly ARROWED! by a seeking arrow lobbed from the other side the world, either.
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March 19th, 2004, 03:30 AM
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Re: Unknown magic sites in starting provinces?
Quote:
Originally posted by Graeme Dice:
I don't think you are using the definition of unknown properly. Calling the sites "unknown" is likely to do nothing more than confuse people into thinking they can cause them to be found some way other than pure random chance.
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Hopefully it's not confusing any new players. I was merely mentioning these are magic sites which can appear at the capital. The magic sites remain unknown until one of those events occur and will not appear by any other means. As discribed in the event the iron/gold/copper deposits are found.
Hopefully that clears it up for any new players reading the forums.
[ March 19, 2004, 01:32: Message edited by: NTJedi ]
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March 19th, 2004, 07:15 PM
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Corporal
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Re: Unknown magic sites in starting provinces?
Quote:
Originally posted by NTJedi:
quote: Originally posted by Graeme Dice:
I don't think you are using the definition of unknown properly. Calling the sites "unknown" is likely to do nothing more than confuse people into thinking they can cause them to be found some way other than pure random chance.
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Hopefully it's not confusing any new players. I was merely mentioning these are magic sites which can appear at the capital. The magic sites remain unknown until one of those events occur and will not appear by any other means. As discribed in the event the iron/gold/copper deposits are found.
Hopefully that clears it up for any new players reading the forums. Actually, according to the game, the sites don't exist until the events occur, as the definition to "Aschaic Record" states that it reveals the prescence of "all magic sites in a given province". As these sites cannot be found by Aschaic Record, then either the spell is intentionally misleading or the sites did not exist and were "created out of thin air".
Darryl
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