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Old March 18th, 2004, 06:55 PM

Wendigo Wendigo is offline
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Default Re: Yet More Newbie Questions

Quote:
Originally posted by magnate:
[qb]1. My prophet is dying from a battle affliction (-1hp per turn). I've got a level 5 nature mage and researched Gift of Healing, but don't have enough nature gems to cast it yet. He was at 1hp so I hit Host and waited for him to die, but next turn he was at 19hp (though he still has all the battle afflictions, including -1hp per turn). What happened? If he was healed in battle, then I can keep him alive indefinitely by ordering someone to cast Healing on him every battle, yes?
Yes, you can keep a diseased commander alive by getting him into battle and scripting a nearby mage to cast "Heal" or "Healing light". This would counter the hp drain from the disease (kind of resetting the countdown), note however that your commander will keep piling on afflictions from the disease until you find a permanent cure.

Another way of stalling the HP drain is to equip your commader with an item that grants regeneration.
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