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March 20th, 2004, 03:19 AM
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Re: Ctis Desert Tombs
Personally, I think Desert Tombs is costed appropriately. While I can have and have had large mobs of undead with Desert Tombs, you also get very nice heavy infantry and quite a few other benefits.
Here's a similar question. Why would you take the Lord of the Gates over the Prince of Death? The Prince of Death is strictly better... except that the Lord isn't Undead, and hence doesn't have the Undead vulnerabilities.
Another benefit that C'tis enjoys is one I've seen mentioned elsewhere, in that their Longdead (if you use them) have better protection than 'human' Longdead.
Anyway, just my impressions of Desert Tombs.
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March 20th, 2004, 03:22 AM
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Re: Ctis Desert Tombs
I don't think it's appropriate to the cost. It's slight expensive for my taste for a theme. For the harsh economic penalties it should cost less. The "free points" can then be converted into a slightly better blessing and thus the weakness of being neither fully dependant on undead nor living troops could be nulled since their only sacred troops are undead and sacred serpents (not the best unit in the world for a blessing).
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March 20th, 2004, 03:27 AM
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Re: Ctis Desert Tombs
Quote:
Originally posted by Zen:
If you read the theme. I know it's a stretch, reading that is.
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Is it possible for you to post without dropping flames ?? Do you have some hidden anger which you are unable to release? Please be more civilized with your Posts.
Quote:
Originally posted by Zen:
It says that the Sauromancers reanimated those priests and priest-kings that were locked away in the desert tombs. Noone needed to teach them, they are/were dead and that is where they learned how to bless and function with the undead, in the realm of the dead.
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Yes but again there is only ONE unholy priest. Desert tombs indicates more then one... and if so where are they? The gold cost of unholy priests could be explained as excavation costs. Maybe it could be random between holy and unholy... yet that may be too powerful.
Quote:
Originally posted by Zen:
I didn't answer my questions, it doesn't add variety at all, since one other nation can do it already. You want to make the only two living -non- pop killing dominion nations exactly the same?
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First it would not change the entire nation... only one theme. As of right now only one theme can purchase unholy priests... why not add a second theme which can do so. I only recommended C'TIS since the desert tomb theme seems to fit.
[ March 20, 2004, 01:29: Message edited by: NTJedi ]
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March 20th, 2004, 03:31 AM
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Re: Ctis Desert Tombs
Excavation? I thought the Saromancers were raising them from the dead which meant a gem cost. So you could have an Excavation cost of digging them up then a gem cost of bringing them to life. Sure. But since the game can't handle that, just gem cost works for me.
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March 20th, 2004, 03:34 AM
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Re: Ctis Desert Tombs
It's just an idea for the desert tombs theme...
Perhaps we'll see a new theme with the upcoming patch where unholy priests can be purchased.
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March 20th, 2004, 03:42 AM
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Re: Ctis Desert Tombs
Quote:
Originally posted by NTJedi:
It's just an idea for the desert tombs theme...
Perhaps we'll see a new theme with the upcoming patch where unholy priests can be purchased.
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There is one. It's called Broken Empire Ermor.
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March 20th, 2004, 03:45 AM
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Re: Ctis Desert Tombs
I said a new theme where unholy priests can be purchased.
If you've never played the Broken Empire theme then for you it may be new.
[ March 20, 2004, 01:46: Message edited by: NTJedi ]
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