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Old April 4th, 2004, 04:09 AM
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Default Re: The next patch

Quote:
Originally posted by Graeme Dice:
quote:
Originally posted by johan osterman:
I am not ruling out that clams are overpowered, just disputing that the dividends paid by clam hoarding is unique in having geometric growth compared to other forms of resource collection.
I'm not suggesting that they be removed entirely, or even have a hard cap placed on them. I'm just suggesting that perhaps something like horror marking the user (Say that the horrors are attracted to this source of magic), would be an effective limiter. With 5 people holding clams, you won't see too many horror attacks, and your losses will be small. With 50 holding clams, you will most likely see enough attacks by horrors to limit the growth potential.
I am not 100% sure if horror-marking clam hoarders would be enough to limit clam-abuse. It'll all depends on average life expectancy of standart clam's owner, and I don't have numbers to make a qualified guess.

Personally I think it would be better to make Clams cost 20 water gems and require con 6, and make Fever Fetishes cost 10 fire gems and 5 death (same con6). But if for some reason High Powers (developers) disagree with such changes, than at least making clam owners horror-marked would definetly be a step in right direction.
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