
April 6th, 2004, 12:29 PM
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Major
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Join Date: Sep 2003
Location: Oregon
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Re: The next patch
Quote:
Originally posted by Nagot Gick Fel:
quote: Originally posted by Jasper:
I used to do that a bit as well, but found I got better battle results out of Fire, Earth, Air, or Astral. Mostly because Water's main benefit to a combat pretender is quickness, which can be easily received from Quickness Boots.
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Many pretenders haven't the required appendages to put boots on.
For battle magic, my own Favorites paths are Water, Earth, Death. With Air and Nature as outsiders. True. I guess I'm biased as I generally choose those that can use boots (although that's most pretenders). Being able to get most of the benefit from a path of magic for a single item slot is pretty nice.
What do you like about Death on a Combat Pretender? The fear effect, or some spell combination? I've always thought of death mainly as support magic, with only Soul Vortex ever standing out for close combat use.
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