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April 11th, 2004, 12:29 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: The next patch
Quote:
Originally posted by AhhhFresh:
The fact that she's undead, means there are weapons out there that do x3 AP damage to her... so you need somebody who can take and give a few hits, but it doesn't seem so hard to achieve...
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Sure, but you then need to get your SC's into the same place as her, which can be difficult with something so mobile and stealthy.
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April 11th, 2004, 01:01 AM
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Corporal
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Join Date: Mar 2004
Posts: 123
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Re: The next patch
Quote:
Originally posted by Graeme Dice:
quote: Originally posted by AhhhFresh:
The fact that she's undead, means there are weapons out there that do x3 AP damage to her... so you need somebody who can take and give a few hits, but it doesn't seem so hard to achieve...
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Sure, but you then need to get your SC's into the same place as her, which can be difficult with something so mobile and stealthy. Her stealth is +0... which is not very scary. Just set all your provinces in range to 10, and you at least know where she is... obviously, she'll obliterate said defenders, but if she can't hide, then she will be a victim to your SC.
That is just a matter of being the better player... and/or being lucky.
She wants to stay in positive dominion, and doesn't want to be confronted in general... so that makes her weak.
Yes, this is all theoretical... I'm not an MP badass. (Though I wish I was!)
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April 11th, 2004, 01:23 AM
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Major General
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Join Date: Jan 2004
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Re: The next patch
Quote:
Originally posted by Graeme Dice:
Sure, but you then need to get your SC's into the same place as her, which can be difficult with something so mobile and stealthy.
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That can be a surprisingly trivial exercise.
Quote:
Sun Tzu, "Art of War"
If we wish to fight, the enemy can be forced to an engagement even though he be sheltered behind a high rampart and a deep ditch. All we need do is attack some other place that he will be obliged to relieve.
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You don't have to find the VQ. Just force it to come to you.
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April 11th, 2004, 02:07 AM
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Corporal
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Join Date: Mar 2004
Posts: 123
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Re: The next patch
Quote:
Originally posted by Norfleet:
quote: Originally posted by Graeme Dice:
Sure, but you then need to get your SC's into the same place as her, which can be difficult with something so mobile and stealthy.
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That can be a surprisingly trivial exercise.
Quote:
Sun Tzu, "Art of War"
If we wish to fight, the enemy can be forced to an engagement even though he be sheltered behind a high rampart and a deep ditch. All we need do is attack some other place that he will be obliged to relieve.
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You don't have to find the VQ. Just force it to come to you. On the OFFENSIVE I think that VQ's are as strong as strong can be. If you let them dictate how it'd gonna be, then you've already lost.
However, if you force them to react to you, then they're no more than expensive scouts... *ouch* that guy had a flambeau! C'est la vie.
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April 11th, 2004, 08:33 AM
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First Lieutenant
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Join Date: Mar 2004
Location: CA
Posts: 744
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Re: The next patch
Quote:
Originally posted by AhhhFresh:
quote: Originally posted by Norfleet:
quote: Originally posted by Graeme Dice:
Sure, but you then need to get your SC's into the same place as her, which can be difficult with something so mobile and stealthy.
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That can be a surprisingly trivial exercise.
Quote:
Sun Tzu, "Art of War"
If we wish to fight, the enemy can be forced to an engagement even though he be sheltered behind a high rampart and a deep ditch. All we need do is attack some other place that he will be obliged to relieve.
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You don't have to find the VQ. Just force it to come to you. On the OFFENSIVE I think that VQ's are as strong as strong can be. If you let them dictate how it'd gonna be, then you've already lost.
However, if you force them to react to you, then they're no more than expensive scouts... *ouch* that guy had a flambeau! C'est la vie. Actually VQ is stronger on defense than on offense. That's because on defense she tend to fight in higher friendly dominion, and that makes her stronger (in addition to her immortality in friendly dominion of course). While on offense you more often than not press into hostile territory, especially if your opponent is aware what he is dealing with and has build temple/preaching priests everywhere along your borders.
I had a game where me and Truper come to virtual stalemate for about 20 turns, despite intense fighting and heavy casaulties. We both were using VQs and we both had to be very carefull about our armies and our pretenders, dominion-wise. I won the war eventually, but this was mostly because I managed to outmanerved my opponent and pushed my dominion deeper and deeper into his territory, as well as inflicting more losses on him than he did on me. The "attack with dominion" was performed though combination of temples, preachers, castles protecting most important temples, and my assasin prophet preaching and spreading dominion in most critical places deep behind enemy lines. Meanwhile it was mostly war of attrition, since any strong army than any of us could move forward could be easely wiped out by minimal forces lead by fully decked enemy VQ.
[ April 11, 2004, 07:39: Message edited by: Stormbinder ]
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