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  #1  
Old July 28th, 2004, 11:04 AM
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Default Re: Dominions II: Technical/Hardware Issues

I have the same graphics card. I will check what happens if I update the drivers.

I downloaded drivers from NVidia homepage, installed them and checked. The game still works.

Maybe corrupted installation or temp file? Re-install the demo and empty Temp-folder.

[ July 28, 2004, 11:02: Message edited by: Endoperez ]
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  #2  
Old July 30th, 2004, 04:56 AM

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Default Re: Dominions II: Technical/Hardware Issues

Quote:
Originally posted by Endoperez:
I have the same graphics card. I will check what happens if I update the drivers.

I downloaded drivers from NVidia homepage, installed them and checked. The game still works.

Maybe corrupted installation or temp file? Re-install the demo and empty Temp-folder.
I deinstalled, reinstalled, deinstalled again, re-downloaded from another source, reinstalled... and I still can't get it to run, nor do I know what the exact problem is, except that it cannot initialize OpenGL, for whatever reason.

It doesn't even create a temp folder, either, so nothing to delete for me...

I've attached the debug log, if anyone can guess where the problem lies:
code:
dbglevel 1 pc_endian
datapath='.'
savepath='.'
temppath='C:\WINDOWS\TEMP/dom16882'
Något gick fel!
Failed to init OpenGL
flushopengl
DeinitPrint

Oh, and here is the stdout file:
code:
Could not init SDL: DirectInputDevice::SetDataFormat: Invalid parameters



[ July 30, 2004, 03:59: Message edited by: MCArt ]
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Old July 30th, 2004, 07:09 PM
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Default Re: Dominions II: Technical/Hardware Issues

I meant c:\Windows\temp folder, or temp folder of the OS you are running DomII in.

Quote:
It doesn't even create a temp folder, either, so nothing to delete for me...

I've attached the debug log, if anyone can guess where the problem lies:
code:
temppath='C:\WINDOWS\TEMP/dom16882'

The problem seems to be the dom16882 -folder in your c:\windows\temp -folder. It contains data needed by DomII for processing turns (or something like that), and I don't think they will be left in there if everything works. You can safely remove it, and anything else in your temp file too if it is starting to fill up your hard disk.

edit: won't => will

[ July 30, 2004, 19:11: Message edited by: Endoperez ]
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Old July 31st, 2004, 02:53 PM

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Default Re: Dominions II: Technical/Hardware Issues

Quote:
Originally posted by Endoperez:
I meant c:\Windows\temp folder, or temp folder of the OS you are running DomII in.

The problem seems to be the dom16882 -folder in your c:\windows\temp -folder. It contains data needed by DomII for processing turns (or something like that), and I don't think they will be left in there if everything works. You can safely remove it, and anything else in your temp file too if it is starting to fill up your hard disk.

edit: won't => will
I know, I tried to find it the folder in my TEMP directory, but it isn't there. (I have hidded files/folders visible, so this can't be it)
So it seems the game doesn't even create the folder, maybe this could be the source of the problem? But why then is that so with my Version, and your demo (as you said, you have roughly the same specs) runs without any problems?

Hm, I'll have to look a little further into this...
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Old September 30th, 2004, 12:50 PM

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Default Re: Dominions II: Technical/Hardware Issues

Q: I get an error "Some files are missing or locked" in iPatch when I try to install the 2.14 patch for Mac OS X.

I can install and run Version 2.02 (full Version, from CD), to either my Applications or home directory. I have administrator rights.

Is the patch incremental? That is, do I need to update to some Version higher than 2.02 before the 2.14 patch can work?
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  #6  
Old September 30th, 2004, 03:59 PM
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Default Re: Dominions II: Technical/Hardware Issues

I'm not sure about this, but it is possible that the patch is broken regarding 2.02 -> 2.14. Maybe you could try downloading 2.13 first and then do 2.13 -> 2.14. The 2.13 patch is still on shrapnel, there is just no clickable link.
All mac patches are supposed to upgrade from either the previous Version or the latest Version.
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Old September 30th, 2004, 04:54 PM

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Default Re: Dominions II: Technical/Hardware Issues

Ok, I tried patching from 2.02 to 2.13 (Mac OS X) but got the same iPatch error. I found the 2.13 patch from a google search that pointed me to filefront.com.

Searching in this forum turned up some advice about manually copying files from the patch into the application bundle, but that was 2.08, before iPatch was in use (as far as I can tell).

Looks like I'll have to do some messy trial-and-error on older Versions. I don't suppose someone could bundle up the diffs between what's on their CD and what's on their hard drive and post it somewhere?

Incidentally, the fact that this game (and its patches!) were released for Mac was instrumental in my decision to replace my recently exploded PC laptop with a Mac!

Thanks for any help.
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Old August 26th, 2005, 01:32 PM

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Default Re: Dominions II: Technical/Hardware Issues

the game works pefect for me! I got lucky
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  #9  
Old September 10th, 2005, 01:43 PM
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Default Re: Dominions II: Technical/Hardware Issues

Saved game file not working... game crashes after clicking host:
ERROR: Nagot gick fel
unit -1
getmaxhp: bad unr


GAME IS WORKING AGAIN>>>
[b]UPDATE: Apparently the game has a 32,000 unit limit which causes this crash... Hopefully the unit limit will be increased for DOM_3 so very large maps can be played without worry.
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  #10  
Old October 12th, 2005, 07:56 PM
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Default Re: Dominions II: Technical/Hardware Issues

Hey

I have two 3.5 questions. I didn't find answers in stickies/FAQ's (or perhaps I didn't search too well ?)
-----------------
1. Is there any way I can run Dominions2 on machine without hardware acceleration ? I can run (demo) on my home machine, but I have reasonably good, if somewhat old, video card.
The situation has changed and I no longer have internet access on my own machine. Here, there's no opengl, and I don't have root password.
Is there any hope for me ?

It would make sense for Dominions2 to run without hardware acceleration. After all, it is used in 3 cases, If i remember correctly.... Title screen, laboratory (pretty!), and battles.But I tried to run Dom2 with opengl disabled and it spat out some kind of error message.
-------
How about Dominions3 ? I didn't buy Dom2 mostly because of annoyances associated with purchasing online (Poland). And once I decided the games IS worth buying, Dom3 was already on the horizon.
So I'm going to buy Dominions3, but will it work on machine without hardware acceleration ?
I could play it on my own machine, which is not connected to internet, but that would basically mean no multiplayer, or terribly slugish game pace.
----------
3. Me and my friend are interested in Dominions3. But he's not so excited about it, so we'll probably buy one copy first.
What is Dominions2's threshold when it comes to IP's/cdkey ? How many IP's can be used before copy protection kicks in ? (I presume Dom3 will use similar mechanic)
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