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Old March 28th, 2004, 11:02 PM

Scott Hebert Scott Hebert is offline
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Default Re: 101 uses of Death 10 pretender

Quote:
Originally posted by licker:
It could be fun, but I don't see how you will mass sacred troops with such a low dominion...

A dominion of 3 would let you recruit only 3 per turn (assuming they are capitol only...) until you get enough temples built, and that's not so cheap now is it with your massively negative scales.

I dunno, it's cute, but effective? Well I'd have to see it to believe it

It would seem as though death9 (or 10) is perhaps a useful investment of points, but 3 9s... well outside of certain nations (Ermor) I can't see it as a competitive alternative to a less focused blessing strat.

I do understand the 'fun factor' though, but I'm not concerned about the 'fun factor' right now, I'm more interested in successful high bless strats for competative MP games. Or failing that, just how many people would actually want to try a high bless strat for reasons other than surprise. [/QB]
Well, having read this Last night, I tried Ctis basic Last night with a Golden Naga Pretender. Basically had all scales -3 (though the Heat was only an effective -2) and had Fire 9, Air 8, Water 9. Granted, this is only the 2.02 demo, but...

it was absolutely disgusting. I played on Aran, and I think I may have lost a grand total of 10 Serpent Dancers all game. When you combine that with a Lizard King prophet who got Heroic Quickness... it was pretty scary.

As a note for the Luck thread, one of the first events I got in the game was the one that gives you a Hill Fortress (which was better than the one I started with). I had 3 Turmoil, 3 Misfortune, so you can guess how many lucky stars I was thanking. Again, old scales, but that's even worse, I think.

Oh, and regarding Dominion, I think I had taken a 7 Dominion. This was actually a mistake, because until I took a couple of Provinces, I could only afford to get 6 Dancers a turn.

Anyway, just my experience with it.

Bayushi Tasogare
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