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March 28th, 2004, 11:46 PM
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Major
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Join Date: Sep 2003
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Re: Moloch disappearing act?
Quote:
Originally posted by Peter Ebbesen:
...it takes quite a number of rounds to bleed to death in my experience, longer than fights vs independents usually Last - or have I just been lucky until now?
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No, you're right. But if there are any poisoned, decaying or bleeding units on the winning side when the enemy has been defeated, there's an additional phase to allow these effects to deal their full damage. But time flows at an accelerated rate then and often people have the impression that their units pops out of existence for no reason. I was able to interrupt that phase on one occasion to watch a decaying Shedu lose hitpoints and collect afflictions before vanishing.
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God does not play dice, He plays Dominions Albert von Ulm
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March 29th, 2004, 05:40 AM
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Location: Washington, DC
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Re: Moloch disappearing act?
The question is whether it is really a viable possibility for a demon (or a Shedu) to bleed to death. These are not "living" units, being products of magical energies beyond the mortal plane (although it is not so clear in Shedu's case).
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March 29th, 2004, 05:48 AM
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General
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Join Date: Nov 2000
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Re: Moloch disappearing act?
Quote:
Originally posted by Alexander Seil:
The question is whether it is really a viable possibility for a demon (or a Shedu) to bleed to death. These are not "living" units, being products of magical energies beyond the mortal plane (although it is not so clear in Shedu's case).
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If they weren't living units, then they would have the lifeless tag. They do have blood, as the heart of life works just fine in them.
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March 29th, 2004, 05:53 AM
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Major General
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Join Date: Jan 2004
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Re: Moloch disappearing act?
Quote:
Originally posted by Alexander Seil:
The question is whether it is really a viable possibility for a demon (or a Shedu) to bleed to death. These are not "living" units, being products of magical energies beyond the mortal plane (although it is not so clear in Shedu's case).
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Obviously, they are sufficiently living that they have vital fluids that, when allowed to leak continuously, results in death. In that respect, "Bleed" could potentially work on robots, draining them of their oil so they grind to a halt in an overheated, mangled mess.
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