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March 31st, 2004, 09:46 AM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
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Re: Making effective use of commanders
Quote:
Originally posted by Gandalf Parker:
Id have to question a couple of those answers.
There are commanders which SEEM to have some benefits to handling certain troops. Abyssia with the dragon handlers, Ctis with the lizard handler. Doesnt Pythium have one for hydras? Not sure the names for all of them but I could look them up. The way they read I suspected they help avoid routing though Ive never actually tested it.
Also, combining 2 and 3, I often give standard commanders things like a dragon helm or a bow to give them something to do while "stay behind troops".
The other answers I agree with.
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Well, when playing Pythium and Abysia I usually don't bother with the special commanders, I just give the beasts to standard commanders and didn't see any difference. Maybe I've missed stg as you suggest (the special cmdr giving morale boost or stg) ?
And the question was formulated for "normal" cmdr (hoplite, Ulm leaders, etc) where it's certain that there's no special effect associated to the fact that one is named "Hoplite", the other "Hypaspist", etc..
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March 31st, 2004, 10:23 AM
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BANNED USER
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Join Date: Feb 2004
Location: Germany
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Re: Making effective use of commanders
Quote:
Originally posted by Gandalf Parker:
....like a dragon helm or a bow to give them something to do while "stay behind troops".
The other answers I agree with.
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Aeh,
When a comander like some Ulmish Leader have e.g the dragon Helm, wiich command is needed to let him cast it?
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March 31st, 2004, 10:46 AM
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Corporal
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Join Date: Dec 2003
Location: Sweden
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Re: Making effective use of commanders
cast spells.
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March 31st, 2004, 03:17 PM
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Corporal
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Join Date: Mar 2004
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Re: Making effective use of commanders
Thanks for the answers.
I learned something
Hope others did too.
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March 31st, 2004, 08:25 PM
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Corporal
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Join Date: Feb 2004
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Re: Making effective use of commanders
For the Pythium Hyrdas, their Hydra Tamers have one benefit over most commanders.
They're completely poison immune.
The Hydra poison cloud won't affect them
One reason they don't have them in Serpent Cult. The Serpent Priest is immune to poison, so he takes that role, iirc.
Wyatt
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March 31st, 2004, 09:07 PM
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National Security Advisor
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Join Date: Dec 1999
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Re: Making effective use of commanders
Quote:
Originally posted by Yossar:
quote: Originally posted by PvK:
1-handed flail and shield: Advantage against enemies with shields. Not quite as good at defense, and costs a bit more resources.
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That's actually a morningstar but close enough. Are you sure the flail gets an advantage vs shields? Ya it's called a morningstar, though non-game sources tend to use "morningstar" to mean a style of spiked mace, while the weapon many games call a "morningstar" is generally called a "mace and chain" so it's a bit confusing. Just me being a stick in the mud.
I am pretty sure both weapons should and do get the "#flail" bonus against shields.
PvK
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