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  #1  
Old April 1st, 2004, 04:41 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: F9-F12

This is NOT a dev response so please dont use it as ammunition... but I know something about programming and can take a stab at the difficulty question. If you are looking for a display such as F1 gives then that takes abit of time to design and test.

If you are looking for a cycler such as the "n" key which goes thru each and kicks in the display which is already standard for it.... then that can be much quicker. In fact it would probably involve copying and pasting the n routine, then making changes to the new copy for cycling thru something else.
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  #2  
Old April 1st, 2004, 10:52 PM
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Tricon Tricon is offline
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Default Re: F9-F12

Quote:
Originally posted by Gandalf Parker:
This is NOT a dev response so please dont use it as ammunition... but I know something about programming and can take a stab at the difficulty question. If you are looking for a display such as F1 gives then that takes abit of time to design and test.

If you are looking for a cycler such as the "n" key which goes thru each and kicks in the display which is already standard for it.... then that can be much quicker. In fact it would probably involve copying and pasting the n routine, then making changes to the new copy for cycling thru something else.
This sounds a lot like volunteering...nudge, nudge.
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  #3  
Old April 1st, 2004, 11:38 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: F9-F12

Quote:
Originally posted by Tricon:
quote:
Originally posted by Gandalf Parker:
In fact it would probably involve copying and pasting the n routine, then making changes to the new copy for cycling thru something else.
This sounds a lot like volunteering...nudge, nudge.
Volunteer to program? No thanks. I know better.

Besides Im already a cut-n-paste/edit-the-obvious programmer on a MUD game. More than enough to convince me to dodge that bullet.
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  #4  
Old April 2nd, 2004, 12:14 AM

Peter Ebbesen Peter Ebbesen is offline
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Default Re: F9-F12

Quote:
Originally posted by tinkthank:

Then I am alone in having problems remembering where my Dwarven Hammers are. Fine.
No, you are not. I would love a shortcut to allow me to more easily find my dwarven hammers after they have been handed around for a few rounds.
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  #5  
Old April 2nd, 2004, 01:10 AM

Yossar Yossar is offline
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Default Re: F9-F12

Quote:
Originally posted by Peter Ebbesen:
quote:
Originally posted by tinkthank:

Then I am alone in having problems remembering where my Dwarven Hammers are. Fine.
No, you are not. I would love a shortcut to allow me to more easily find my dwarven hammers after they have been handed around for a few rounds.
I have trouble keeping track of all my magic items, particualrly hammers and magic boosting items. I usually find them eventually, without a whole lot of trouble, though. Just look for the mages who are defending instead of researching. Although sometimes I give magic boosting items to researchers just for the bonus point of research. Then it gets harder.
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  #6  
Old April 3rd, 2004, 02:04 AM

magnate magnate is offline
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Default Re: F9-F12

Some form of commander inventory summary would be very helpful, both for items and personal gems. I am often sending commanders into battle without remembering to offload their blood slaves, for instance.

I'm thinking of something like the F1 display, but for commanders instead of provinces. Under each commander would be brief details of the units under his/her command, and the items and gems carried. Maybe also the icons (for checking battle afflictions etc. without needing to open up the commander screen), and current hp etc.

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  #7  
Old April 2nd, 2004, 03:30 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: F9-F12

Quote:
Originally posted by magnate:
Some form of commander inventory summary would be very helpful, both for items and personal gems. I am often sending commanders into battle without remembering to offload their blood slaves, for instance.
Or not noticing that you SHOULD give them some.

I LIKE this idea. It not only answers the original thing about finding dwarven hammers, but many other items. I would also find it helpful to glance at it and say "oh yeah, I did notice something about him picking that up awhile back. Now he is standing with someone who can use it much more." Or "of all my commanders he doesnt have a dragon helm"
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