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Old April 5th, 2004, 01:12 AM
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Default Re: Scales or Blessing Effect?

Quote:
Originally posted by Tuna-Fish:
Why hasn't anyone yet mentioned Vanheim? Te nation with the best overall blessed units in game and they can buy them outside home too.

Vanheim with water-9 gives the vanir so ridiculous def value that almost nothing ever hits them, fire 9 means that the Vanir that usually lack on the punch side get very high att and flaming weapons. Also, their weapons are long, and everyone knows that combo of flaming & long & very high att is VERY useful...
I thought the max damaged on repels attacks is caped at 1? Do you mean that things like flaming weapons are exception from this limitation? If so, are the other exceptions? (like would poisoned weapon poisen attackers on succsesefull repel attempts?)

Also another unrelated question - how excatly fireshields, wine shields, and astral shields effects work? Are they trigered on any attack that lands on target? (no matter if it casue damage or not) Or just any melee attacks against protected target?

And what protects against these shield effects? I know MR helps vs vines and astral shiled. What about fire shield? (other than fire resistanse of course)
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