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Old April 4th, 2004, 04:59 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Magic sites questions

The best I could find on terrain effects was...

mountain - good for resources and magic sites, bad for money
forest - same as mountain, but less so
farmlands - good for money, bad for resources and sites
swamp - just plain bad
waste - good for magic sites, bad for money
sea - good for atlantis
nostart - no player can start with their capital here

I forget what it was about fresh water. Money I think. Of course all of them do have some effect on random events. Such as fresh water (rivers) for flooding.
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Old April 4th, 2004, 05:36 AM
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Default Re: Magic sites questions

Quote:
Originally posted by Gandalf Parker:
The best I could find on terrain effects was...

mountain - good for resources and magic sites, bad for money
forest - same as mountain, but less so
farmlands - good for money, bad for resources and sites
swamp - just plain bad
waste - good for magic sites, bad for money
sea - good for atlantis
nostart - no player can start with their capital here

Yes, I am aware of this list. In fact I've started this tread trying to get more information to regardin it, since it is very general. However I am not sure that it is entirely correct one - Swamps for example tend to produce more magic sites AFAIK, while in the list they are marked as "plain bad". (KristofferO kindof confirmed it about Swamps being good for magic in his post, however since he warned that this is just a guess, so AFAICT it is still not certain at this point. Although I think I've found more than regular share of magic sites in the Swamps in my games)
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