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April 12th, 2004, 08:58 PM
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General
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Join Date: Nov 2000
Posts: 3,013
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Re: Scout Bloodhunting Nerf - New Numbers?
Quote:
Originally posted by Yossar:
Population should be "more than" also.
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That wouldn't make any sense, since that would require that 1d5000 be more than 20,000 people in a large province.
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April 12th, 2004, 11:23 PM
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Sergeant
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Join Date: Feb 2004
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Re: Scout Bloodhunting Nerf - New Numbers?
Quote:
Originally posted by Graeme Dice:
quote: Originally posted by Yossar:
Population should be "more than" also.
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That wouldn't make any sense, since that would require that 1d5000 be more than 20,000 people in a large province. You're right. I don't know what I was thinking.
It's still interesting that size of province has no bearing on number of slaves in that formula. If that's correct I guess I'll start hunting in smaller provinces from now on.
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April 13th, 2004, 03:06 AM
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Corporal
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Join Date: Feb 2004
Location: Minnesota
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Re: Scout Bloodhunting Nerf - New Numbers?
Quote:
Originally posted by Kristoffer O:
Basically:
if 1d100 less than (10 + 40xblood) and 1d5000 less than population and 1d400 less than unrest
effect is d6(oe)+blood
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Thanks for this information! Can you also enlighten us on the unrest generated per searcher?
You said the Level 2 Blood Hunter was the best deal, but wouldn't the best be a Level 1 Blood Hunter with a Sanguine Dousing Rod?
Does the Sanguine Dousing Rod's +2 to blood hunting help for the effect, i.e. number of blood slaves, or does it only help for the % chance to find slaves?
Thanks so much!!! 
__________________
I am looking for a six-fingered man.
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April 13th, 2004, 10:09 AM
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First Lieutenant
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Join Date: Mar 2004
Location: CA
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Re: Scout Bloodhunting Nerf - New Numbers?
Quote:
Originally posted by Yossar:
quote: Originally posted by Graeme Dice:
quote: Originally posted by Yossar:
Population should be "more than" also.
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That wouldn't make any sense, since that would require that 1d5000 be more than 20,000 people in a large province. You're right. I don't know what I was thinking.
It's still interesting that size of province has no bearing on number of slaves in that formula. If that's correct I guess I'll start hunting in smaller provinces from now on. Actually Yossar was partly correct. According to this formula _there is_ no difference between 5001 and 20000 province. That's strange.
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April 13th, 2004, 10:44 AM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
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Re: Scout Bloodhunting Nerf - New Numbers?
Quote:
Originally posted by Kel:
quote: Originally posted by Kristoffer O:
if 1d100 less than (10 + 40xblood) and 1d5000 less than population and 1d400 less than unrest
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Was that supposed to be 1d400 *more* than unrest ?
- Kel It means that you have Unrest/400 chance of blowing it and find no slave... Rationale is that unrest in provinces makes hunting harder.
Looks like best hunt situation is a Blood1 mage + SDR in a low unrest 5-7k pop province
Success near guaranteed, avg 6+ slaves/turn
OTOH a non-blood hunter (scout..) only has 10% of finding 3+ slaves, that's a 0.3 average.
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April 13th, 2004, 11:53 AM
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Lieutenant Colonel
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Join Date: Apr 2003
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Re: Scout Bloodhunting Nerf - New Numbers?
is the SDR still counting as +2 levels for a blood mage?
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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April 13th, 2004, 04:05 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Scout Bloodhunting Nerf - New Numbers?
SDR +1 (since 2.06 or something).
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