Re: Ermor themes, too strong?
There are several things that you must remember when dealing with the two undead themes of Ermor. The first is that they will have more troops than you. To overcome this, you must have some way of dealing with large quantities of undead with low magic resistance. This can be done by having an force of a dozen or so of the 50 gold, holy 2, independent priests. Make sure that you have a screen of high morale or unbreakable heavy troops in front of your priests to protect them.
The second thing is that you need some way to prevent your troops from starving. Nature magic is the solution here, with cauldrons of broth, endless wineskins, and summer swords. Wineskins can be built by any nature 1 mage, and should be put on scouts who will hide and just provide food for your troops.
The third thing is that you must be able to deal with the Ermorian pretender. This will likely be a Vampire Queen, as it is one of the most effective combat pretenders out there. banishment will not help you here, since a pretender will have lots of magic resistance. The way to win here is with magic. Don't just throw normal troops at it or they will all be lost on the various damage shields they have. Hopefully the pretender is not wearing an elemental armor, or your options become rather limited. If they are not immune to all elemental magic, then the best way to kill them is with armor negating spells like thunder strike, orb lightning, and incinerate. Lots of astral 2 mages set to cast paralysis can help if the SC (supercombatant) is has a magic resistance of 25 or lower, but above that your chances of success are extremely low. If the unit is immune to all elemental damage, then your best bet is to try and use death magic against it. Dust to dust, and wither bones are two spells that cause armor negating damage to undead and can be quite effective.
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