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Old April 13th, 2004, 11:19 AM

Catquiet Catquiet is offline
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Default Re: Clam of Pearls overpowered - manual means 1 pearl each season not each turn

Quote:
Originally posted by Zapmeister:
Hmmm, methinks that like the clams, you must have been living under a rock for the Last few months This issue has been discussed ad nauseum with several possible solutions proposed, including:

a) Changing the cost of clams
b) Balancing water magic, so there's other attractive things to do with your water gems
c) Removing/altering the Wish spell, to remove the inevitable endpoint of a huge astral income.
Or Illwinter could limit the number of clams each nation can use. After 10 or so pearls are made, there is no ambient mana left to make more pearls.
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Old April 13th, 2004, 07:47 PM
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Default Re: Clam of Pearls overpowered - manual means 1 pearl each season not each turn

The confusion is because in Dom I one game turn is one season. In Dom II it's one month. No big deal, the game mechanics stay the same.

Clams are useful at times, but I've never felt the need to hoard them. Usually one has better uses for the water gems.
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