.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old April 20th, 2004, 03:57 AM

Spacepain Spacepain is offline
Corporal
 
Join Date: Mar 2004
Posts: 69
Thanks: 0
Thanked 0 Times in 0 Posts
Spacepain is on a distinguished road
Default Re: Question for Dev\'s but community too

Gandalf- At the very least you could support us in getting the software.

Cool Programmer Dude that hates the .d3m editing software- Great, I have a keyboard, and theres only 26...+13...+2+2+1+7.... 51 keys on it.... that means every key has a 1/51 chance of doing something, assuming that alt and ctrl aren't used otherwise, the likihood drops.... a lot.

BUT that doesn't matter, just let us hang ourselves. Its much more fun that way!
Reply With Quote
  #2  
Old April 20th, 2004, 04:15 AM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Question for Dev\'s but community too

Quote:
Originally posted by Spacepain:
Gandalf- At the very least you could support us in getting the software.
In what way? Should I have said that Illwinter can send us anything they make without worry? Or let the windowy folks think they were getting something they could use? Maybe I shouldnt drop the bomb that based on the companys history Id bet that we still wouldnt see it till the beta-test team has had it for a couple weeks.

I tend to stay in the middle and go for clarity until Im convinced.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #3  
Old April 20th, 2004, 06:13 PM

texAnimator texAnimator is offline
Private
 
Join Date: Apr 2004
Location: Miami
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
texAnimator is on a distinguished road
Default Re: Question for Dev\'s but community too

I still would like a way to get custom content into the game, but i'm one of those windowy people.

I can understand why Illwinter wouldn't want to release the app. We would have to figure out:

-Navigating the interface,
-The commands needed to build the castle mesh,
-The proper size of the models,
-The commands needed to work out UV unwrapping,
-How to apply the textures,
-Whatever flag/command is needed to determine where arrows and stuff come out of,
-The way to place the model into the battle scene properly,
-The text commands needed, whatever they are,
-The .d3m format details
-other stuff i can't think of right now

Quite a bit to work out, but I'd definitely respect anyone who can do that on their own.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:41 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.