Re: Suggestions to improve the Water Magic discipline
didn't have the time to read the whole thread so if I repeat plz don't flame me.
I'd like to see some ice evocation spells to give water mages some punch.
how about a spell that ices over the battlefield slowing movement with a possible one turn stun for walkers (to simulate falling)
a spell to increase population ( 'well of life'?)
a spell to increase defense of one/some/all units on the battlefield ('supple'?)
A spell that has a percentage chance of keeping a army from moving out of a territory for a turn ('deluge'?)
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