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  #1  
Old April 20th, 2004, 06:20 PM

wolfkinsov wolfkinsov is offline
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Default Re: Twelve by High Magic - New Mosehansen Game - GAME FULL

Sorry but I seemed to have mistyped my password. I always use the same password and I have tried about 50 different Versions and nothing works.

Don't know what you want to do.
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  #2  
Old April 20th, 2004, 06:32 PM
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JaydedOne JaydedOne is offline
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Default Re: Twelve by High Magic - New Mosehansen Game - GAME FULL

Well, we're still in Turn 1, so I'll stop the game and ask Ebsen to restart it. Overwrite your Pretender and we'll get moving again.
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Old April 20th, 2004, 07:14 PM

wolfkinsov wolfkinsov is offline
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Default Re: Twelve by High Magic - New Mosehansen Game - GAME FULL

ok
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  #4  
Old April 20th, 2004, 08:05 PM
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Default Re: Twelve by High Magic - New Mosehansen Game - GAME FULL

hmm. could you let us all know? I forgot to set a password myself, and so would like to re-upload

thnx

edit: oh, I guess this means we have to all restart?

that's fine. I'd rather delay a day and have a group of hopefully committed players anyways.

[ April 20, 2004, 19:47: Message edited by: archaeolept ]
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Old April 20th, 2004, 08:53 PM

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Default Re: Twelve by High Magic - New Mosehansen Game - GAME FULL

Meh. Maybe we can get a bigger map, too. Starting within flight range of somebody else's capitol is unpleasant.
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Old April 20th, 2004, 09:04 PM
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Default Re: Twelve by High Magic - New Mosehansen Game - GAME FULL

well, you could easily solve that problem yourself by not taking another Vampire Queen

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Old April 20th, 2004, 09:54 PM
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Default Re: Twelve by High Magic - New Mosehansen Game - GAME FULL

Quote:
Originally posted by Norfleet:
Meh. Maybe we can get a bigger map, too. Starting within flight range of somebody else's capitol is unpleasant.
Yeh - one "benefit" of the capitols being VPs is being able to tell where all the capitols are. Which makes it way too easy for "rushers" to attempt to stomp their neighbors - don't even need to scout.

Also makes it easy to see that you're kinda screwed, with 2 capitols only 3 provinces away (ie, 2 inbetween - flight distance) and another 1 only 4.

That's something I'd love to see addressed in a patch - capitols should be invisible VPs and not have the big bullseye on the map for everyone to see.
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