|
|
|
 |

April 21st, 2004, 11:45 PM
|
Corporal
|
|
Join Date: Mar 2004
Posts: 54
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Comparison of Knights
Some good stuff. Just to add a little,
Most heavy cav are very good when used in their context.
E.g. the Van cav. when used with a water 10 blessing, and glamour combo.
Ulm cavalry (which comes sacred, but capital only in one of the themes), with an earth 10 blessing, becomes equally formidable, especially if combined with the protection spell ulm starts with, they get to a protection of about 33 I think. Of course, their low magic resistance is a big drawback, but just put some militia in front to draw the initial mag. flak.
The amazon cavalry is amazingly cheap, and generally has pretty good stats, and one of them is fearfull to boot. They only have spears, but they're tactictly flexible (unlike some of the other heavy cavs).
Other cavalry units that have not been mentioned are unit (leader) cavalry. Sacred and not. Unique units too. When equiped with good items, they can be pretty good supercombatants.
One final point: an important additional comparison point is the weapons that they come with. Lances + morningstar, of course, are a damn sight better than a simple spear. But then, all heavy cav. are good, just as long as you use them in the right situation.
I'm curious though, has anyone found a good use of the fire mage cavalry (it comes from a magic site, and is basically a heavy cav. leader with fire 2). Apart from fire shield (which is nice when fighting off hordes of low hp units with just one regenerating unit), I can't think of anything else to do with the magic. Any ideas?
[ April 21, 2004, 22:48: Message edited by: Firebreath ]
|

April 21st, 2004, 11:56 PM
|
Second Lieutenant
|
|
Join Date: Sep 2000
Location: Ohio, USA
Posts: 454
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Comparison of Knights
Well, Fire Lords do offer fairly high mundane leadership for a recruitable mage...
Since the subject of exotic units has now been breeched, where do y'all think Grey Knights fit into the grand scheme of knight quality?
|

April 21st, 2004, 11:58 PM
|
 |
General
|
|
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
|
|
Re: Comparison of Knights
Quote:
Originally posted by Firebreath:
I'm curious though, has anyone found a good use of the fire mage cavalry
|
Put a life draining weapon on him and have him cast fire shield, phoenix pyre. That's always a useful combo, but it can be overcome by killing him quickly enough that he can't regain his fatigue.
|

April 22nd, 2004, 12:11 AM
|
 |
Sergeant
|
|
Join Date: Oct 2000
Posts: 295
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Comparison of Knights
Quote:
Originally posted by tinkthank:
In general, it seems to me as if the Van is just way too scary for its price and non-captial-availability. I would like to see Vans cost a bit more. I'd also like to see the Red Guard either cost a bit less or have some increased bonuses of some sort.
|
Some of the other Posts have pointed out some down sides for the Van, but I wanted to address this point. I don't think it's a great idea to push for nerfs and boosts on the basis of just comparing against a handful of other races' equivalent units. Dom2 (thankfully!) doesn't have unit-by-unit balance among the races. Some races have fantastic cavalry, some do not. Some have awesome missile units, and some do not. Same thing with mages, etc. Every race has some benefits and tradeoffs. IMHO, if you don't look at the bigger picture when comparing race's units, you risk either throwing the overall balance out of whack, or homogenizing all the races.
|

April 22nd, 2004, 12:44 AM
|
Corporal
|
|
Join Date: Mar 2004
Location: San Diego, California
Posts: 107
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Comparison of Knights
Machaka spiders?
I'm always scared of them, but not much else other than sorcerers and bane spiders (assassins).
code:
(1). Spider knight - web spit, fangs (16 dmg, web, death poison), spear, forest survival. Not bad
(2). Black hunter - lance, fangs (18 dmg, web, death poison), spear, forest survival, sacred. Scary.
(1) (2)
----------------
HP 12 13
PROT 18 22
MRL 11 14
MR 10 11
STR 11 11
ATK 11 12
DEF 13 10
MOVE 2/12 2/20
COST 55/25 125/38
|

April 22nd, 2004, 03:06 AM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Comparison of Knights
I'm with Lintman. Comparing heavy cavalry between nations is academically interesting but since each nation is chosen as a whole, in practice one needs to consider each nation, in which case the conclusion is that they are all rather different, and are also different depending on the play style, the choice of pretender and blessings, the situation, etc.
Machaka spider cavalry is very good, especially since killing the rider doesn't kill the spider, who is deadly and hard to kill, all by itself. Machaka has lots of other good stuff, too.
PvK
|

April 22nd, 2004, 03:19 AM
|
Sergeant
|
|
Join Date: Apr 2004
Location: Michigan
Posts: 309
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Comparison of Knights
Ermor's Knight of the Sepulchre has excellent killing power for its cost. 
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|