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  #1  
Old April 29th, 2004, 10:10 PM

Jasper Jasper is offline
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Default Re: Pangaeda: New Age - the redheaded stepchild of Dom2?

Some random thoughts:
-Make the them cost negative points
-ulmish sytle resistance to drain?
-Improve the hoplites: strat move 2, hoplons instead of bucklers, more morale.
-Give the centaur cataphracts light lances, or even lances.
-Minotaurs could have move 2 like giants.
-Dryad Hoplites either need to be much improved, or much cheaper. They suck.
-Maybe the Grove Guards could be sacred?
-Bring back harpy scout commanders, perhaps even make them spies for this theme
-Reduce the price of dryads to 90-100, now that they only have holy 2.
-Reduce the price of Pan a bit, 300-320.
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  #2  
Old April 29th, 2004, 10:24 PM
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Default Re: Pangaeda: New Age - the redheaded stepchild of Dom2?

My humble newbie opinion: I understand and affirm Kris O's stance (no better magic) and agree wholeheartedly with Zen:
Instead of NNNE pan, NNEE pan; this even fits thematically with "less tree-hugging, more steel" of New Age. It would also make them simply a bit more versatile, and hence more *fun*, no matter what that means in terms of power, and speaking of which I dont think it would be imbalancing.
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Old April 29th, 2004, 10:31 PM
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Default Re: Pangaeda: New Age - the redheaded stepchild of Dom2?

>Some random thoughts:
>-Make the them cost negative points

Needs some remaking to work I believe. Costs can't be negative right now.

>-ulmish sytle resistance to drain?

Hmm.

>-Improve the hoplites: strat move 2, hoplons instead of bucklers, more morale.

I'd rather improve the less useful infantry, otherwise not a bad idea.

>-Give the centaur cataphracts light lances, or even lances.
>-Minotaurs could have move 2 like giants.
>-Dryad Hoplites either need to be much improved, or much cheaper. They suck.

Cheaper perhaps. The awe is rather powerful. If combined with fear, reinvigoration or berserk blessings it can be very powerful. They do not suck, but they are vulnerable to crossbows and magic.

>-Maybe the Grove Guards could be sacred?

Nah. They have a sacred feel, but that is a delusion of the faithless people of the new era

>-Bring back harpy scout commanders, perhaps even make them spies for this theme

Hmm

>-Reduce the price of dryads to 90-100, now that they only have holy 2.
>-Reduce the price of Pan a bit, 300-320.

We're not that fair. One point of the theme is that mages and priests cost the same while losing power. Panii should perhaps cost more. There are fewer of them after all
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Old April 29th, 2004, 10:35 PM
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Default Re: Pangaeda: New Age - the redheaded stepchild of Dom2?

Quote:
Originally posted by tinkthank:
My humble newbie opinion: I understand and affirm Kris O's stance (no better magic) and agree wholeheartedly with Zen:
Instead of NNNE pan, NNEE pan; this even fits thematically with "less tree-hugging, more steel" of New Age. It would also make them simply a bit more versatile, and hence more *fun*, no matter what that means in terms of power, and speaking of which I dont think it would be imbalancing.
I will have to think about this. I have a vague and growing feeling of liking, but I'm a bit shocked yet (not sure why - it just feels odd).
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  #5  
Old April 29th, 2004, 10:51 PM

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Default Re: Pangaeda: New Age - the redheaded stepchild of Dom2?

Quote:
Originally posted by Kristoffer O:

Cheaper perhaps. The awe is rather powerful. If combined with fear, reinvigoration or berserk blessings it can be very powerful. They do not suck, but they are vulnerable to crossbows and magic.
Look at it compared and you'll see it's not particularly a fair assessment for it's cost.

If they are vulnerable to half of the game (magic) and half of the melee portion (longbows/xbows) then they are certainly not worth the cost they are based at. If they are only valuable fighting against cheap, low morale, low damage melee units then there is a problem.
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Old April 29th, 2004, 11:17 PM

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Default Re: Pangaeda: New Age - the redheaded stepchild of Dom2?

Originally posted by Kristoffer O:

>>-Improve the hoplites: strat move 2, hoplons instead of bucklers, more morale.
>I'd rather improve the less useful infantry, otherwise not a bad idea.

Perhaps. Hoplites just feel to me like they should be the strength of the theme. As it stands now the only unit that looks really useable to me is the Cataphract (assuming it's meant to have a light lance)

>>-Dryad Hoplites either need to be much improved, or much cheaper. They suck.
>Cheaper perhaps. The awe is rather powerful. If combined with fear, reinvigoration or berserk blessings it can be very powerful. They do not suck, but they are vulnerable to crossbows and magic.

I resolutely disagree: they suck. Other than the awe they have nothing going for them, and the awe is off greatly diminishing use against troops with > 10 morale. They would be stronger in melee with a few extra points of defense instead.

By way of comparison, they are not in anyway even close in power to Sidhe, the closest comparable troop I could think of, yet they cost more.

In general I think the power of low levels of awe 0 is overrated, although it's quite effective at higher levels.

>>-Maybe the Grove Guards could be sacred?
>Nah. They have a sacred feel, but that is a delusion of the faithless people of the new era

Just a thought. They'd have to have white skin anyway, which would be more work.

>>-Reduce the price of dryads to 90-100, now that they only have holy 2.
>>-Reduce the price of Pan a bit, 300-320.
>We're not that fair. One point of the theme is that mages and priests cost the same while losing power. Panii should perhaps cost more. There are fewer of them after all

I agree, it's better to balance factions than units. However, to make up for their unfair costing you have to really strengthen NE in other areas to make them viable.

Oh, and I definitely think NE Pan should have EENN instead of ENNN. This would make a huge difference!
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  #7  
Old April 29th, 2004, 11:30 PM

HotNifeThruButr HotNifeThruButr is offline
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Default Re: Pangaeda: New Age - the redheaded stepchild of Dom2?

Pangaea's units, even New Era ones, seem to make up for low armor and poor arms with a higher strength (I believe satyrs are 11 or 12 strength), meaning higher attack to make up for crappy spears and a high hp (14 to a satyr or centaur, I haven't played Pangaea in a long time).
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