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  #11  
Old June 11th, 2001, 03:25 AM

Dubious Dubious is offline
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Default Re: SE4 Modders Guide

The zip file in the "Space Empires: IV - Modding and other Help Tools/Information" archive has been updated (same name: SE4 Modders Guide). Link to the first 'Modding Tools' Archive page: http://www.shrapnelgames.com/ubb/For...ML/000019.html

The "SE4 Modders Guide" is an edited compilation of threads from the forum. It is a "work in progress".

Comments and additions or corrections are welcomed here.

Revision 10 June 2001: Updated 'AI_DesignCreation' descriptions from Atraikius' excellent 'Cheet Sheet.doc' (with permission). Also added some new discussion under this topic; added UmberGryphon's analysis of the Anger and Politics files to the 'DIPLOMACY AI FILES' topic. Added new topics and sub-topics -
GAME PARAMETER FILES:
* Abilities.txt
* Events.txt
* PlanetSize.txt
* QuadrantTypes.txt
* SectType.txt
* SystemTypes.txt
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  #12  
Old June 11th, 2001, 03:46 AM

dumbluck dumbluck is offline
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Default Re: SE4 Modders Guide

ummmmmmm.....

where is it? I can't find it under the modder tools thread in the mod section....
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  #13  
Old June 11th, 2001, 04:28 AM

Beck Beck is offline
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Default Re: SE4 Modders Guide

It was just there when I looked. Just click on the link he provided it was the third item on the page. The posted date was 21 May and he has edited it a number of times, that may have thrown you as he indicated a revision 10 June date which was the Last edited date and not the date of the post.
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  #14  
Old June 11th, 2001, 04:50 AM

dumbluck dumbluck is offline
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Default Re: SE4 Modders Guide

Ahhhhh...

yea, I looked at the post date instead of the message. Thanx
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  #15  
Old June 18th, 2001, 05:18 AM

Dubious Dubious is offline
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Default Re: SE4 Modders Guide

The zip file in the "Space Empires: IV - Modding and other Help Tools/Information" archive has been updated (same name: SE4 Modders Guide). Link to the first 'Modding Tools' Archive page: http://www.shrapnelgames.com/ubb/For...ML/000019.html (ignore the posted date)

The "SE4 Modders Guide" is an edited compilation of threads from the forum. It is a "work in progress".

Comments and additions or corrections are welcomed in the discussion forum under this topic.

Sorry for the sparseness. Most effort went into the Strategy Guide this week.

Revision 17 June 2001: Added new sub-topics 'StellarAbilityTypes.txt', 'Settings.txt' under 'GAME PARAMETER FILES'.

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  #16  
Old June 25th, 2001, 06:03 AM

Dubious Dubious is offline
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Default Re: SE4 Modders Guide

The zip file in the "Space Empires: IV - Modding and other Help Tools/Information" archive has been updated (same name: SE4 Modders Guide). Link to the first 'Modding Tools' Archive page: http://www.shrapnelgames.com/ubb/For...ML/000019.html (ignore the posted date)

The "SE4 Modders Guide" is an edited compilation of threads from the forum. It is a "work in progress".

Comments and additions or corrections are welcomed here.

Revision 24 June 2001: Clarified that "Population Required to Operate One Facility" in "Settings.txt" is disabled; added some discussion about weapon families under "Components.txt"; guesses about use of "Race Opt X" entries in "AI_General" files. Added new topics and sub-topics:
PLAYER DEFAULT FILES:
* Cultures.txt
* DefaultColonyTypes.txt
* DefaultDesignTypes.txt
* DefaultStrategies.txt
* Formations.txt
ADDING NEW RACES:


------------------
"All sources are dubious until their reliabilty has been repeatedly proven. Even then their information should be independently verified." - The unwritten "spooks handbook"
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- The unwritten spooks handbook
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  #17  
Old July 2nd, 2001, 07:09 AM

Dubious Dubious is offline
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Default Re: SE4 Modders Guide

The zip file in the "Space Empires: IV - Modding and other Help Tools/Information" archive has been updated (same name: SE4 Modders Guide). Link to the first 'Modding Tools' Archive page: http://www.shrapnelgames.com/ubb/For...ML/000019.html (ignore the posted date)

The "SE4 Modders Guide" is an edited compilation of threads from the forum. It is a "work in progress".

Comments and additions or corrections are welcomed here.

Revision 01 July 2001: Clarified 'Race Opt X' meaning under 'AI_General'; added Default Races Chart & tips on increasing the number of systems in the quardant under 'AI_Settings'. Added new topics and sub-topics:
PLAYER DEFAULT FILES:
* Happiness.txt
* RacialTraits.txt
* RepairPriorities.txt
AESTHETIC FILES:
* Demeanors.txt
* EmperorNames.txt
* EmperorTitles.txt
* EmpireNames.txt
* EmpireTypes.txt
* SystemNames.txt
SHIP SETS/RACE STYLES:
MAP EDITOR:

And that's all the moddable files. From here on it will be just updates as information is discovered.



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"All sources are dubious until their reliabilty has been repeatedly proven. Even then their information should be independently verified." - The unwritten "spooks handbook"
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