.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old May 21st, 2001, 08:27 PM

Menschenfresser Menschenfresser is offline
Corporal
 
Join Date: Apr 2001
Location: New York, NY 10019
Posts: 54
Thanks: 0
Thanked 0 Times in 0 Posts
Menschenfresser is on a distinguished road
Default Re: Highest Possible Treaty Question

Yea, I'm pretty sure I've tried all of those...and then some. I made sure of the spelling, too. I wasn't sure if caps made a difference, but I am pretty sure I checked just in case.

Anyone try this mod before?
__________________
Watch ya-self.
Reply With Quote
  #2  
Old May 21st, 2001, 08:52 PM

HreDaak HreDaak is offline
Corporal
 
Join Date: Nov 2000
Location: Helsinki, Finland
Posts: 99
Thanks: 0
Thanked 0 Times in 0 Posts
HreDaak is on a distinguished road
Default Re: Highest Possible Treaty Question

quote:
Originally posted by Menschenfresser:
Yea, I'm pretty sure I've tried all of those...and then some. I made sure of the spelling, too. I wasn't sure if caps made a difference, but I am pretty sure I checked just in case.

Anyone try this mod before?



It works.. just use Non-Aggression. Non-Intercourse on the other hand does not work, or atleast i cant get it to work...

[This message has been edited by HreDaak (edited 21 May 2001).]
Reply With Quote
  #3  
Old May 21st, 2001, 09:38 PM

Nitram Draw Nitram Draw is offline
First Lieutenant
 
Join Date: Jan 2001
Location: Randallstown, Maryland, USA
Posts: 779
Thanks: 8
Thanked 0 Times in 0 Posts
Nitram Draw is on a distinguished road
Default Re: Highest Possible Treaty Question

Non-Intercourse!!! They must be a pretty straightlaced (and boring) race
Reply With Quote
  #4  
Old May 21st, 2001, 09:51 PM

Menschenfresser Menschenfresser is offline
Corporal
 
Join Date: Apr 2001
Location: New York, NY 10019
Posts: 54
Thanks: 0
Thanked 0 Times in 0 Posts
Menschenfresser is on a distinguished road
Default Re: Highest Possible Treaty Question

I'll have to give it another go, but I am sure I've written it "Non-Aggression" before.

Boring? Perhaps, but a nonintercourse race would either make war or keep its distance. The race I am working on has a pretty cranked-up anger file. Natural anger decrease is set to zero and everything else is slightly higher than normal. About the only thing that can keep them at bay, angerwise, is gift/tribute, which I've given a pretty high negative number. A little charity can go along way.

Only problem is after about 40 turns they are at war with everyone and begin to drop in score...in all four test games so far, they are #1 before turn 40 or so.

One other totally unrelated thing I've noticed in my test games is the fact that after about 40 turns, the Colonials have around 1000 units; whereas, its closest rival has maybe 200. Anyone else notice this. Worries me that the other AI's will have trouble tackling a race with so many units.
__________________
Watch ya-self.
Reply With Quote
  #5  
Old May 21st, 2001, 09:58 PM

Nitram Draw Nitram Draw is offline
First Lieutenant
 
Join Date: Jan 2001
Location: Randallstown, Maryland, USA
Posts: 779
Thanks: 8
Thanked 0 Times in 0 Posts
Nitram Draw is on a distinguished road
Default Re: Highest Possible Treaty Question

It would be boring for the teenagers at least, raging hormones and such , but I think a race like that may be interesting. An isolationist race.
In a large quadrant with time to develop it might not start as many wars to early.
About the Colonials, I noticed that too. I think a lot of their units are fighters and mines. Doesn't take long to get 100's of mine out there.

[This message has been edited by Nitram Draw (edited 21 May 2001).]
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:34 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.