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Old May 5th, 2004, 03:30 PM

Crandaeolon Crandaeolon is offline
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Default Re: SCs and Personal Buffs - A New Idea

Battlefield debuffs and "dispel magic" -type spells could be difficult to implement due to the spellcasting AI. However, those would be very welcome additions IMHO, if they could be made to work.

A couple of item-destruction spells (overland spells could probably be easiest to implement) would also give us some additional tricks to counter over-reliance on items. How about:

Sundering (E3, F2, Alt 6)

Ritual, 40 Earth Gems

Has a chance of destroying each non-artifact magic item in the target province. MR negates, -4 to save. Very Powerful items, 2% chance. Greater items, 5% chance. Lesser items, 10% chance. Trinkets, 20% chance.

(Would be useful mostly against clam-hoarders, methinks.)

Send Stealing Magpie (N2, S1, Enc 3)

Ritual, 15 Nature Gems

Enchants a magpie with increased size and an ability to sense magical auras. The bird is then sent to a target province, where it will attempt to snatch a random magic item from the commander with the most powerful arsenal of equipment. MR negates, -6 to save. The bird has a 25% chance of bringing the item to the caster's laboratory.

Send Flock of Magpies (N4, S1, Enc 6)

Ritual, 90 Nature Gems

As "Send Stealing Magpie", but 8 snatch attempts, MR negates, -4 to save and a 10% chance per item of bringing the item to the caster's laboratory.

Tweaking would be mandatory, of course.
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