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Old May 23rd, 2001, 12:54 AM
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Default New Beta Patch

Just wanted to let everyone know, Aaron has released a beta patch to the testers, which should fix the fighter bugs and the command-line problems. So a full-release patch is at least partially completed.
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Old May 23rd, 2001, 02:12 AM
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Default Re: New Beta Patch

Thanks for the report Will!
Long life to the Cerban Empire!!
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Old May 23rd, 2001, 09:23 AM

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Default Re: New Beta Patch

Wohoo!!!
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Old May 23rd, 2001, 10:28 AM
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Default Re: New Beta Patch

Thank you very much for this good news!
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Old May 23rd, 2001, 03:39 PM
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Default Re: New Beta Patch

Any word on what was included?

I'm hoping that the "explosive component" ability has been added.
Aaron said that it was on the to-do list, and I've got lots of stuff to use it on.

(components add X damage to the ship when they are destroyed)
Nuclear Missiles, Antimatter stores & other dangerous stuff will rip big holes in your ship when they are destroyed
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Old May 23rd, 2001, 04:20 PM
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Default Re: New Beta Patch

quote:
Nuclear Missiles, Antimatter stores & other dangerous stuff will rip big holes in your ship when they are destroyed
Contrary to popular mythology, nuclear weapons don't explode when damaged. You'd get more damage from the missiles' propulsion fuel, with some radioactive contamination if the warhead is breached.

Antimatter losing containment, though, will be a spectacular bLast.

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not meant that we should go far. -- HP Lovecraft

[This message has been edited by capnq (edited 23 May 2001).]
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