.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old May 23rd, 2001, 12:54 AM
Will's Avatar

Will Will is offline
Lieutenant Colonel
 
Join Date: Mar 2001
Location: Emeryville, CA
Posts: 1,412
Thanks: 0
Thanked 0 Times in 0 Posts
Will is on a distinguished road
Default New Beta Patch

Just wanted to let everyone know, Aaron has released a beta patch to the testers, which should fix the fighter bugs and the command-line problems. So a full-release patch is at least partially completed.
__________________
GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
Reply With Quote
  #2  
Old May 23rd, 2001, 02:12 AM
Master Belisarius's Avatar

Master Belisarius Master Belisarius is offline
Colonel
 
Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
Thanks: 0
Thanked 0 Times in 0 Posts
Master Belisarius is on a distinguished road
Default Re: New Beta Patch

Thanks for the report Will!
Long life to the Cerban Empire!!
Reply With Quote
  #3  
Old May 23rd, 2001, 09:23 AM

HreDaak HreDaak is offline
Corporal
 
Join Date: Nov 2000
Location: Helsinki, Finland
Posts: 99
Thanks: 0
Thanked 0 Times in 0 Posts
HreDaak is on a distinguished road
Default Re: New Beta Patch

Wohoo!!!
Reply With Quote
  #4  
Old May 23rd, 2001, 10:28 AM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: New Beta Patch

Thank you very much for this good news!
Reply With Quote
  #5  
Old May 23rd, 2001, 03:39 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: New Beta Patch

Any word on what was included?

I'm hoping that the "explosive component" ability has been added.
Aaron said that it was on the to-do list, and I've got lots of stuff to use it on.

(components add X damage to the ship when they are destroyed)
Nuclear Missiles, Antimatter stores & other dangerous stuff will rip big holes in your ship when they are destroyed
Reply With Quote
  #6  
Old May 23rd, 2001, 04:20 PM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: New Beta Patch

quote:
Nuclear Missiles, Antimatter stores & other dangerous stuff will rip big holes in your ship when they are destroyed
Contrary to popular mythology, nuclear weapons don't explode when damaged. You'd get more damage from the missiles' propulsion fuel, with some radioactive contamination if the warhead is breached.

Antimatter losing containment, though, will be a spectacular bLast.

------------------
Cap'n Q

The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft

[This message has been edited by capnq (edited 23 May 2001).]
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
  #7  
Old May 23rd, 2001, 08:37 PM

MCO MCO is offline
Private
 
Join Date: May 2001
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
MCO is on a distinguished road
Default Re: New Beta Patch

I believe that nukes do carry high explosives in their warheads, if I'm not mistaken.
MCO
__________________
insert clever quote here
Reply With Quote
  #8  
Old May 23rd, 2001, 09:05 PM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default Re: New Beta Patch

Many high explosives are rather stable, if memory serves. Besides, a) the explosives surrounding the fissionable material are typically *shaped* charges, and b) they need to all be detonated simultaneously, to trigger anything stronger than a fizzle. And any coupled fusion devices won't go off without the fission devices detonating.

------------------
-- The thing that goes bump in the night
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
  #9  
Old May 23rd, 2001, 09:06 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: New Beta Patch

Yes, I know nukes will generally not explode when hit, and the high explosives in them will not make a really big bLast.

For storytelling purposes, I consider the warheads to be armed, and hair triggered . So the missiles explode just before PDCs would have finished 'em off, in the hopes of doing splash damage.

I should also note that I never said that I was going to set the damage from an exploding missile launcher really high. 75 damage would be plenty to account for fuel stores in the launch bay.

Still, the biggest use for this will be in the Cobalt warheads If you have a ramming ship, one small hit could trigger a chain reaction and blow your ship to smitherines
Reply With Quote
  #10  
Old May 23rd, 2001, 09:13 PM

Prostetnic Vogon Jeltz Prostetnic Vogon Jeltz is offline
Private
 
Join Date: Mar 2001
Posts: 33
Thanks: 0
Thanked 0 Times in 0 Posts
Prostetnic Vogon Jeltz is on a distinguished road
Default Re: New Beta Patch

The Russian navy would no doubt endorse SJ's proposal.
__________________
Resistence is futile.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:00 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.