quote:
You missed the 'carry over' bug. Shift-select a stack of ships/fleets and attack something. Now, everything but the first item selected that is left alive after the attack is over will have movement orders to go back to where they were selected and return. This can make some really nasty mistakes happen if you're in an environment with enemy fleets/ships around
How does this work? I've shift-selected fleets and ships to attack enemy targets all the time, and I never noticed extra movement orders popping up! After the battle, I usually just send them away to another attack or back to their side of the wormhole.