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May 15th, 2004, 11:59 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Re: how deal with etherial enemies?
Banishment, spells and summons of your own.
Flaming arrows is a good spell.
Fire 9 blessing would give your sidhe flaming weapons.
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May 15th, 2004, 12:38 PM
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BANNED USER
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Join Date: Jan 2003
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Re: how deal with etherial enemies?
Thank you. I will encourage more young men to pursue a life in the church.
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May 15th, 2004, 06:34 PM
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Sergeant
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Join Date: Apr 2004
Location: In your mind
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Re: how deal with etherial enemies?
What's the first summoned units with access to magical weapons? The only ones I can think of right now Ether Warriors.
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May 15th, 2004, 07:02 PM
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National Security Advisor
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Join Date: Dec 1999
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Re: how deal with etherial enemies?
Shades are ethereal themselves... not sure if that means they can hit other ethereals or not. Same question applies for all the seasonal spirits, Phantasmal Warriors, Ghost Wolves, etc.
Wights and Banes have bane blades, which I assume are magic enough.
Do fires hurt ethereals? Or do flaming arrows only work well against ethereals because they are also magical?
I seem to remember Holy Pyre is quite effective, and is available either directly cast, or ala Flambeaux.
Can ethereals be trampled as easily as solid troops?
PvK
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May 15th, 2004, 10:15 PM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
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Re: how deal with etherial enemies?
Quote:
Originally posted by HotNifeThruButr:
What's the first summoned units with access to magical weapons? The only ones I can think of right now Ether Warriors.
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In fact you can even get magically armed Mercenaries, the Eternal Knights ! However they appear randomly as de all mercs...
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May 15th, 2004, 11:27 PM
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General
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Join Date: Nov 2000
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Re: how deal with etherial enemies?
Quote:
Originally posted by HotNifeThruButr:
What's the first summoned units with access to magical weapons? The only ones I can think of right now Ether Warriors.
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Anything with a life drain attack has a magical weapon, so the earliest available summon is a black servant. Banes and, wights, and bane lords all have a bane blade, so they can damage the troops normally.
Of course, against soul gate, while you might not be able to hit their troops very often, the spectral troops will also have trouble hitting you. The Antimagic spell is extremely effective against these troops. Any magical attack that doesn't specifically state that it has trouble against ethereal troops will also work very well since magic ignores etherealness.
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May 15th, 2004, 11:42 PM
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Major
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Join Date: Sep 2003
Location: Oregon
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Re: how deal with etherial enemies?
Phantasmal battle summonings all have magic attacks, although this is offset by allowing a MR save. Hama Dryads have Strength stealing (also with a MR save) although they're hard to get much use out of. A summoned commander can use magic weapons.
Some factions also start with troops wielding magic weapons. Caelum and C'tis spring to mind. I would guess the damage from a Fire 9 blessing is also magic, though I haven't checked.
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