|
|
|
 |

May 19th, 2004, 10:43 PM
|
 |
Second Lieutenant
|
|
Join Date: Jan 2004
Location: Copenhagen, Denmark
Posts: 410
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Pain of Human Mose Game
Quote:
Originally posted by rabelais:
Thanks Mose!
I really appreciate your efforts (and quick responses!) to support the Dom2 MP community.
Can I "restart" the game while giving it different victory conditions, or am I better off just creating a whole new game and having another signup?
I thought I had played SP games previously with more than 25 VP's, but I gather that wasn't actually so.... I rarely finish, so it's hard to tell.
The best way to use VP's then is to set a low number with capital bonuses off?
Seems like this would lead to mobbing the arbitrary provs rather than a traditional empire game.
Does anyone have experience using VP's successfully in a fairly normal (i.e. non psychorush) game?
Rabe, Newb Game Admin
|
I believe you could change the required VP to win, but not the number of VP in game. As you wish to do both, you would have to start a new game Sorry...
To maximize the number of VP in a game, check the capital VP and set the number of VP to 25. With 17 nations, that is 42 VP. The dumm part is figuring out how many VPs should be required to win.
As for gameplay, playing with few VP makes a few (random) provinces incredible strategic important; playing with many makes VP games like normal games except they stop before getting mind-boggling dull. All depending on how many VPs are required to win.
__________________
"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
|

May 20th, 2004, 12:10 PM
|
Sergeant
|
|
Join Date: Nov 2003
Location: Berlin
Posts: 300
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Pain of Human Mose Game
This humble Ermor definitely is not overpowered with a meager 10-point-per-path Pretender Chassis...
So the game is stopped for good?
For a fair game, I'd do a 50% of all provinces victory condition. Although I like victory points.
__________________
Shut your mouth, it could open your mind! - from Skyclad's On With Their Heads!
|

May 20th, 2004, 02:07 PM
|
 |
Corporal
|
|
Join Date: Jan 2004
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Pain of Human Mose Game
Can you change the victory conditions and then restart it or are we going to have to start an entirely new game?
__________________
-Sergex
|

May 20th, 2004, 04:14 PM
|
Second Lieutenant
|
|
Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
Thanked 1 Time in 1 Post
|
|
Re: MP Game - Pain of Human Mose Game
We're going to have to have to do a new game, since the VP conditions are permanent.
I agree that victory by provinces would be ideal, but I don't think one can set conditions other than VP's using mose's server, and it's so much more convenient than a system lacking auto-notification that I'm reluctant to set up a private one.
Does anyone have strong feelings about this?
If it's the only good solution, I will, but it seems like it's asking for more trouble.
Rabe, Requesting Input
|

May 20th, 2004, 05:26 PM
|
Sergeant
|
|
Join Date: Nov 2003
Location: Berlin
Posts: 300
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Pain of Human Mose Game
No worries about starting a new game with real VPs. I was not aware of Mose's server not offering any other victory conditions apart from total deicide or victory points, but I wholeheartedly agree to continue to use this wonderful service.
__________________
Shut your mouth, it could open your mind! - from Skyclad's On With Their Heads!
|

May 20th, 2004, 08:48 PM
|
Second Lieutenant
|
|
Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
Thanked 1 Time in 1 Post
|
|
Re: MP Game - Pain of Human Mose Game
Regarding the restart...I'm getting swamped with work... if someone else wants to create and "admin" it that would be great... otherwise it may be a while...
Rabe the Rushed
|

May 23rd, 2004, 08:14 AM
|
Second Lieutenant
|
|
Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
Thanked 1 Time in 1 Post
|
|
Re: MP Game - Pain of Human Mose Game
Started a new instance on mose at port 2250, but it autostops instantly so I assume we're over the limit.
Will check back periodically, see if it koshers up.
Pasc2 is a good sub for those in immediate need, even if magic sites aren't at 75.
Rabe the Rejected
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|